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UtBS: Increase difficulty of scenarios 1 and 3
Slightly fewer units in scenario 1 on hard Deep One has more hp/attacks depending on difficulty Less income available to player on hard in scenarios 1 and 2 to decrease gold available in scenario 3 Added a define to make it easier to make Garak killable in scenario 3
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#endif | ||
[/event] | ||
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#ifndef UTBS_IN_FINAL_FIGHT | ||
#ifdef UTBS_GARAK_MUST_LIVE | ||
[event] | ||
name=last breath | ||
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