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wmlindent pass on data/campaigns/
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irydacea committed Jul 3, 2014
1 parent da58407 commit 4c47857
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Showing 4 changed files with 32 additions and 34 deletions.
Expand Up @@ -633,14 +633,14 @@
x,y=10,6
canrecruit=yes
[/unit]

[modify_side]
side=2
income=0
[/modify_side]

{MODIFY_UNIT side=2 upkeep full}

[capture_village]
side=2
x=1-13
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Expand Up @@ -129,37 +129,35 @@
[/unit]
[unit]
type=Elvish Marshal
id="Eradion"
id="Eradion"
canrecruit=yes
name= _ "Eradion"
x=13
y=35
[/unit]

# [side]
# #TODO use the macro from characters
# allow_player=no
# controller=ai
# team_name=player
# user_team_name= _ "Player"



# #TODO Maybe define some fitting traits for him
# random_traits=yes

# controller=ai
# {ai/aliases/stable_singleplayer.cfg}
# [ai]
# {AI_SIMPLE_ALWAYS_ASPECT villages_per_scout 20}
# {AI_SIMPLE_ALWAYS_ASPECT aggression 0.0}
# {AI_SIMPLE_ALWAYS_ASPECT caution 0.75}
# {AI_SIMPLE_ALWAYS_ASPECT grouping defensive}
# [/ai]
# {GOLD 280 320 400}
# recruit=Elvish Fighter, Elvish Archer, Elvish Scout, Elvish Captain, Elvish Hero, Elvish Sorceress, Elvish Marksman, Elvish Ranger, Elvish Druid
# [/side]
# {STARTING_VILLAGES_AREA 3 13 35 15}
# [side]
# #TODO use the macro from characters
# allow_player=no
# controller=ai
# team_name=player
# user_team_name= _ "Player"

# #TODO Maybe define some fitting traits for him
# random_traits=yes

# controller=ai
# {ai/aliases/stable_singleplayer.cfg}
# [ai]
# {AI_SIMPLE_ALWAYS_ASPECT villages_per_scout 20}
# {AI_SIMPLE_ALWAYS_ASPECT aggression 0.0}
# {AI_SIMPLE_ALWAYS_ASPECT caution 0.75}
# {AI_SIMPLE_ALWAYS_ASPECT grouping defensive}
# [/ai]
# {GOLD 280 320 400}
# recruit=Elvish Fighter, Elvish Archer, Elvish Scout, Elvish Captain, Elvish Hero, Elvish Sorceress, Elvish Marksman, Elvish Ranger, Elvish Druid
# [/side]
# {STARTING_VILLAGES_AREA 3 13 35 15}

#endif

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[/ai]
[/unit]

[unit]
[unit]
type=Great Troll
id=Truugl
name= _ "Truugl"
Expand Down Expand Up @@ -493,10 +491,10 @@

{OLURF_PARTY}

####ifndef MULTIPLAYER
#### {MODIFY_UNIT (side=8) side 1}
#### {TRANSFER_VILLAGE_OWNERSHIP 8 1}
######endif
####ifndef MULTIPLAYER
#### {MODIFY_UNIT (side=8) side 1}
#### {TRANSFER_VILLAGE_OWNERSHIP 8 1}
######endif
{OLURF_SPEAK}
[/event]

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2 changes: 1 addition & 1 deletion data/campaigns/Son_Of_The_Black_Eye/utils/utils.cfg
Expand Up @@ -159,7 +159,7 @@
find_vacant=no
[/unstore_unit]
{NEXT i}

{CLEAR_VARIABLE horde_units}
[/event]

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Expand Up @@ -167,7 +167,7 @@
description=_"Death of Dulcatulos"
condition="lose"
[/objective]

{TURNS_RUN_OUT}

[gold_carryover]
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