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use playcontroller.update_savegame_snapshot()
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instead of doing it manually.
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gfgtdf committed Feb 13, 2015
1 parent 0da5b24 commit 55242eb
Showing 1 changed file with 1 addition and 1 deletion.
2 changes: 1 addition & 1 deletion src/game_initialization/playcampaign.cpp
Expand Up @@ -252,7 +252,7 @@ static LEVEL_RESULT playmp_scenario(const config& game_config,
}

}
state_of_game.set_snapshot(playcontroller.to_config());
playcontroller.update_savegame_snapshot();
return res;
}

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