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2p Dark Forceast cleanups
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gfgtdf committed Feb 18, 2016
1 parent 7bbb184 commit 561e30b
Showing 1 changed file with 3 additions and 27 deletions.
30 changes: 3 additions & 27 deletions data/multiplayer/scenarios/2p_Dark_Forecast.cfg
Expand Up @@ -39,11 +39,7 @@ Note: You need to use the default map settings for the scenario to work right."
y=$spawn_place[$random].y
radius=1
[/and]
# Avoid border hexes; we cannot spawn there.
[and]
x=1-16
y=8-22
[/and]
include_borders=no
[/store_locations]
{RANDOMIZE_INDEX $locs.length}
{VARIABLE spawn_x $locs[$random].x}
Expand Down Expand Up @@ -238,8 +234,7 @@ Note: You need to use the default map settings for the scenario to work right."
{FOREACH new_spawn unit_id}
{VARIABLE spawn_id $new_spawn[$unit_id].variables.spawn_id}
{VARIABLE previous_cost $new_spawn.cost}
{VARIABLE upgrade_var main_spawns[$group_id].spawn_type[$spawn_id].up{TIER_NUMBER}}
{VARIABLE_OP advanceto to_variable $upgrade_var}
{VARIABLE advanceto $main_spawns[$group_id].spawn_type[$spawn_id].up{TIER_NUMBER}}
[if]
[variable]
name=advanceto
Expand Down Expand Up @@ -1014,26 +1009,7 @@ Note: You need to use the default map settings for the scenario to work right."
no_leader=yes
controller="ai"
village_gold=1
#ifdef MULTIPLAYER_2P_DARK_FORECAST_LOAD
[unit]
type=Ancient Lich
canrecruit=yes
x=8
y=6
ai_special=guardian
[modifications]
[object]
[effect]
apply_to=movement_costs
replace=true
[movement_costs]
frozen={UNREACHABLE}
[/movement_costs]
[/effect]
[/object]
[/modifications]
[/unit]
#endif
defeat_condition=never
[/side]

[side]
Expand Down

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