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Revise elvish race description
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nemaara committed Apr 10, 2020
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Expand Up @@ -113,8 +113,11 @@ Dwarves are of small stature by human measure, but they are by no means fragile.
<header>text='Magic'</header>
While elves are fundamentally different creatures than the fabled fair folk, their magic has some connection to the faerie and is the source of their unusually keen senses as well as their long lives. Elven magic is split between two different paths, one focused on manipulation of the mundane or natural world, and one focused on divination into the arcane plane. More common is the the way of corporeal alteration, which has more tangible effects than its antithesis in the arcane. Though elven nature magic is ill-suited toward combat, its potent ability to harness earthly energies to nurture and protect is the primary reason for the effectiveness of elven healing as well as the beauty and vitality of their forests. Those that follow the mystic path are still well-regarded by other elves, but their motives and abilities are often unclear to those outside of their order. Some who venture far down the path of mysticism take on more faerie-like traits, gaining extraordinary insight and longevity, but also becoming sensitive to and even burned by the presence of cold iron.
<header>text='Culture'</header>
Elves spend much of their time honing their talents and skills. Those not adept at the magical arts typically devote their time honing their physical skills, often for sporting purposes. As a result, elves excel at archery, a craft that is readily and effectively applied to warfare. Elves are also renowned musicians, particularly skilled at wind and plucked string instruments in small ensembles. The Aeolian harps of the Aethenwood, for example, are crafted from the fine wood of Elven yew trees and are legendary for their soft, gentle tone.
<header>text='Society'</header>
Elves spend much of their time honing their talents and skills. Those not adept at the magical arts typically devote their time honing their physical skills, often for sporting purposes. As a result, elves excel at archery, a craft that is readily and effectively applied to warfare.
Elvish society is roughly divided into three factions: a pseudo-military faction responsible for defending their forests, peaceful civilians who are usually craftsmen and artists, and healers and mystics who maintain the elves’ connection to the faerie. Responsible for governing these different aspects is the nobility, who are treated as servants to the broader social order, rather than as strict rulers of their people. The process for selecting these nobles differs between the various elven conclaves, with Wesmere governed by an elected council of nobles known as the Ka’lian, while the nobility in Lintair tends to be inherited. In times of strife, the hierarchy of command becomes more adaptable, with the ordinary aristocracy deferring to more war-minded marshals. By tradition, in both Wesmere and Lintair, an enchantress from the order of elven mystics is also called upon to facilitate the transition of power.
Elves are the eldest race of the continent, with the possible exception of trolls. Many of their settlements cannot be reliably dated, undoubtedly having existed for several millennia."
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