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Minor changelog tweaks
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irydacea committed Sep 23, 2019
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Showing 1 changed file with 4 additions and 2 deletions.
6 changes: 4 additions & 2 deletions changelog.md
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* S2: add dehydration explanation to objectives
### Graphics
* Own portraits for higher level bats
* New Water Serpent and Cuttlefish portrait
* New Water Serpent and Cuttlefish portraits
* New Wolf, Great Wolf and Direwolf portraits
* Additional wolf/dog portrait for custom units
* Separate Mudcrawler portrait
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* Guards can't be tricked off position, leaders won't destroy buildings
* Guards and Spiders are loyal – AI income has been adjusted accordingly
* AI income increases gradually in lategame (very slowly)
* The Wilderlands:
* Fixed default village_gold being too high, disadvantaging player 5
### Packaging
* added HighContrast icon
* Added HighContrast icon variant
### WML engine
* Fixed [music] ms_after= affecting the previous track instead of the intended one
### Miscellaneous and bug fixes
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