Skip to content

Commit

Permalink
EI: Improve the AI in scenario 1
Browse files Browse the repository at this point in the history
  • Loading branch information
Asheviere committed Mar 11, 2015
1 parent 2ed7b04 commit 642273c
Showing 1 changed file with 31 additions and 14 deletions.
45 changes: 31 additions & 14 deletions data/campaigns/Eastern_Invasion/scenarios/01_The_Outpost.cfg
Expand Up @@ -82,14 +82,6 @@
{STARTING_VILLAGES_AREA 1 15 2 7}
{STARTING_VILLAGES_AREA 1 5 4 4}

#define OUTPOST_AI_STUFF
[ai]
passive_leader=yes
grouping=no
aggression=0.6
[/ai]
#enddef

[side]
type=Dark Sorcerer
id=Mal-Sakkat
Expand All @@ -102,14 +94,16 @@
#else
recruit=Walking Corpse,Skeleton,Skeleton Archer
#endif
[ai]
recruitment_pattern=fighter, fighter, archer, fighter
[/ai]
team_name=undead
user_team_name=_"Undead"
{GOLD 40 60 80}
{FLAG_VARIANT undead}
{OUTPOST_AI_STUFF}
[ai]
recruitment_pattern=fighter, fighter, archer, fighter
passive_leader=yes
grouping=no
aggression=0.8 #Sakkat is the more aggressive side
[/ai]
[/side]

{STARTING_VILLAGES 2 5}
Expand All @@ -131,7 +125,19 @@
user_team_name=_"Undead"
{GOLD 50 70 100}
{FLAG_VARIANT undead}
{OUTPOST_AI_STUFF}
[ai]
passive_leader=yes
grouping=no
aggression=0.6
scout_village_targeting=0.9 # Most combat-oriented side. Don't go for villages as much
[goal]
name=target
[criteria]
id=Gweddry
[/criteria]
value=3
[/goal]
[/ai]
[/side]

{STARTING_VILLAGES 3 5}
Expand All @@ -152,7 +158,18 @@
user_team_name=_"Undead"
{GOLD 80 110 130}
{FLAG_VARIANT undead}
{OUTPOST_AI_STUFF}
[ai]
passive_leader=yes
grouping=no
aggression=0.6
[goal]
name=target
[criteria]
id=Dacyn
[/criteria]
value=2
[/goal]
[/ai]
[/side]

{LIMIT_CONTEMPORANEOUS_RECRUITS 4 Revenant 1}
Expand Down

0 comments on commit 642273c

Please sign in to comment.