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Fixed replay OOS by moving victory event to synced event (#6676)
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Descacharrado committed Jul 3, 2022
1 parent 166d489 commit 6551584
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2 changes: 2 additions & 0 deletions changelog.md
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### Add-ons client
### Add-ons server
### Campaigns
* Under the Burning Suns
* S8: Fixed replay OOS on victory event (issue #6267)
* World Conquest
* Fixed Bezoar artifact being bugged and broken.
### Editor
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message= _ "Good, until then we’ll settle around that oasis and set up as good a defense as we can. Until I know what’s out there, I’m not taking any chances."
[/message]

[endlevel]
result=victory
bonus=yes
{NEW_GOLD_CARRYOVER 40}
[/endlevel]
[fire_event]
name=victory_event
[/fire_event]
[/event]

# Flooding algorithm
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#victory event

[event]
name=victory
name=victory_event

# reveal map in-between starting valley and location elves move to
[remove_shroud]
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{CLEAR_VARIABLE healing_rune1,healing_rune2}

{CLEAR_VARIABLE messenger_timer,messengers_incoming}

[endlevel]
result=victory
bonus=yes
{NEW_GOLD_CARRYOVER 40}
[/endlevel]
[/event]

# set time for all underground areas to be always night/underground
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