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updated Scottish Gaelic translation
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ivanovic committed May 10, 2016
1 parent b3124f1 commit 69b0fdd
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Showing 3 changed files with 7 additions and 7 deletions.
3 changes: 2 additions & 1 deletion changelog
Expand Up @@ -6,7 +6,8 @@ Version 1.13.4+dev:
* Graphics:
* Updated generic portrait of Mermaid Initiate.
* Language and i18n:
* Updated translations: British English, German, Japanese, Russian
* Updated translations: British English, German, Japanese, Russian,
Scottish Gaelic
* Removed support for SDL 1.2. SDL 2 is now the only supported version.
* Terrains:
* Changed terrain code of Desert Mountains from Mdy to Mdd.
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3 changes: 2 additions & 1 deletion players_changelog
Expand Up @@ -8,7 +8,8 @@ Version 1.13.4+dev:
* S10: Clarify objectives and change egg image on capture.
* S19c: Removed the undead and the swamps.
* Language and i18n:
* Updated translations: British English, German, Japanese, Russian.
* Updated translations: British English, German, Japanese, Russian,
Scottish Gaelic.
* Miscellaneous and bug fixes:
* Allow changing keybindings for scrolling the map.

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8 changes: 3 additions & 5 deletions po/wesnoth-editor/gd.po
Expand Up @@ -3,13 +3,13 @@
# Copyright (C) 2012 Wesnoth development team
# This file is distributed under the same license as the wesnoth_up package.
# Automatically generated, 2012.
# GunChleoc <fios@foramnagaidhlig.net>, 2012, 2013, 2014, 2015.
# GunChleoc <fios@foramnagaidhlig.net>, 2012, 2013, 2014, 2015, 2016.
msgid ""
msgstr ""
"Project-Id-Version: Wesnoth 1.10\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2016-04-30 15:51+0300\n"
"PO-Revision-Date: 2015-10-30 10:17+0100\n"
"PO-Revision-Date: 2016-05-10 16:17+0100\n"
"Last-Translator: GunChleoc <fios@foramnagaidhlig.net>\n"
"Language-Team: Fòram na Gàidhlig\n"
"Language: gd\n"
Expand Down Expand Up @@ -42,10 +42,8 @@ msgstr "Loidhne sia-cheàrnach ITh-EDh"

#. [brush]: id=brush-sw-ne
#: data/core/editor/brushes.cfg:63
#, fuzzy
#| msgid "Hex Line SE-NW"
msgid "Hex Line SW-NE"
msgstr "Loidhne sia-cheàrnach ITh-EDh"
msgstr "Loidhne sia-cheàrnach IDh-ETh"

#. [editor_group]: id=all
#: data/core/editor/terrain-groups.cfg:11
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