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Stop logging GL_VENDOR
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I think the log output looks nicer without it in the end.
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jyrkive committed Sep 27, 2018
1 parent e2bbbba commit 6e9576a
Showing 1 changed file with 1 addition and 2 deletions.
3 changes: 1 addition & 2 deletions src/ogl/context.cpp
Expand Up @@ -61,8 +61,7 @@ void context::init(sdl::window* window)

LOG_GL << "Using OpenGL " << (core_profile ? "core profile " : "") <<
"version " << glGetString(GL_VERSION) << std::endl;
LOG_GL << "GPU: " <<
glGetString(GL_VENDOR) << " " << glGetString(GL_RENDERER) << std::endl;
LOG_GL << "GPU: " << glGetString(GL_RENDERER) << std::endl;
}

void context::set_context_flags()
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