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Re-implemented the beach part of land-water bank transitions
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This removes the need for custom corner images (flat/shore*), and instead uses NEW:GENERIC_CORNER_TRANSITION to create the tiles by masking a single image (water/bottom.png). This results in a pretty subtle visual change.
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ln-zookeeper committed Dec 24, 2016
1 parent eac2c07 commit 70cda2d
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Binary file added data/core/images/terrain/water/bottom.png
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2 changes: 1 addition & 1 deletion data/core/terrain-graphics.cfg
Expand Up @@ -902,7 +902,7 @@


# Beaches
{NEW:BEACH !,D*,Hd,Chw,Khw,Khs,W*,S*,Xv,Qx*,A*,_* W* flat/shore}
{NEW:GENERIC_CORNER_TRANSITION !,D*,Hd,Chw,Khw,Khs,W*,S*,Xv,Qx*,A*,_* W* -500 water/bottom masks/long ""}


# Water Transitions below everything else
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