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Liberty S1: add events and touchups
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nemaara committed Mar 31, 2020
1 parent b895e9b commit 7140dc6
Showing 1 changed file with 106 additions and 3 deletions.
109 changes: 106 additions & 3 deletions data/campaigns/Liberty/scenarios/01_The_Raid.cfg
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next_scenario=02_Civil_Disobedience

{INTRO_AND_SCENARIO_MUSIC "nunc_dimittis.ogg" "northerners.ogg"}
{INTRO_AND_SCENARIO_MUSIC "transience.ogg" "nunc_dimittis.ogg"}
{EXTRA_SCENARIO_MUSIC "knolls.ogg"}

[label]
Expand Down Expand Up @@ -134,6 +134,12 @@ Months... seven months it’s been since the Crown did send a single guard here
#sign to mark the village location
{PLACE_IMAGE scenery/signpost.png 11 3}

#eye candy
{PLACE_IMAGE items/scarecrow.png 2 3}
{PLACE_IMAGE items/straw-bale1.png 8 2}
{PLACE_IMAGE items/straw-bale2.png 9 3}
{PLACE_IMAGE items/leather-pack.png 1 10}

{SET_VILLAGE 10 1 1}
{SET_VILLAGE 12 1 1}

Expand Down Expand Up @@ -307,6 +313,103 @@ Months... seven months it’s been since the Crown did send a single guard here
[/endlevel]
[/event]

[event]
name=attack
[filter]
side=2
[/filter]

[message]
speaker=Fal Khag
message= _ "Time to feast on these puny pinkskins."
[/message]

[message]
speaker=Harper
message= _ "Hey! Who ya calling puny, goblin?"
[/message]
[/event]

[event]
name=last breath
[filter]
id=Fal Khag
[/filter]

[message]
speaker=Fal Khag
message= _ "I was... too weak..?"
[/message]

[message]
speaker=Harper
message= _ "Silly goblin."
[/message]
[/event]

# Small buff for Harper

[event]
name=moveto
[filter]
id=Harper
x,y=1,10
[/filter]

[message]
speaker=Harper
message= _ "Hey, someone left their pack here. I could use it to carry some more rocks."
[/message]

[sound]
name=sling.ogg
[/sound]

[object]
id=harper_buff
take_only_once=yes
silent=yes
duration=forever
[filter]
x,y=1,10
[/filter]
[effect]
apply_to=attack
range=ranged
increase_damage=1
[/effect]
[/object]

{REMOVE_IMAGE 1 10}
[/event]

[event]
name=moveto
[filter]
x,y=2,3
[/filter]

[message]
speaker=unit
message= _ "Spooky."
[/message]

[store_unit]
[filter]
x,y=2,3
[/filter]
variable=stored_unit
[/store_unit]

{VARIABLE_OP stored_unit.experience add 2}

[unstore_unit]
variable=stored_unit
[/unstore_unit]

{CLEAR_VARIABLE stored_unit}
[/event]

# Orcs near the villlage

[event]
Expand All @@ -332,7 +435,7 @@ Months... seven months it’s been since the Crown did send a single guard here
[/message]
[message]
speaker=Baldras
message= _ "I left a couple guards in the village. Might be able to slow them wolves down if they gets closer."
message= _ "I lefts a couple guards in the village. Might be able to slow them wolves down if they gets closer."
[/message]
[/event]

Expand Down Expand Up @@ -393,7 +496,7 @@ Months... seven months it’s been since the Crown did send a single guard here
[/filter]
[message]
speaker=Harper
message= _ "The goblins reached the village! Now there’ll be nothing left after they raid our homes. We failed..."
message= _ "The goblins reached the village! Now there’ll be nothing left after they raid our homes..."
[/message]
[endlevel]
result=defeat
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