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Fixed river ford glitches by using generic corner transitions
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ln-zookeeper committed Mar 6, 2016
1 parent 16b3cd6 commit 72b01c8
Showing 1 changed file with 1 addition and 1 deletion.
2 changes: 1 addition & 1 deletion data/core/terrain-graphics.cfg
Expand Up @@ -831,7 +831,7 @@

# Water Transitions below everything else

{TRANSITION_COMPLETE_LF Wwf (!,Wwf,!,W*,Sm) -515 transition2 water/ford}
{NEW:GENERIC_CORNER_TRANSITION Wwf (!,Wwf,!,W*,Sm) -515 water/ford masks/long "~O(0.48)"}

# Double-sided animated transitions for water-to-water and sand-to-water
{TRANSITION_COMPLETE_LF Sm (!,Sm,!,W*,D*) -556 transition3 swamp/mud-long}
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