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Unified mace sound timing to -100
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ln-zookeeper committed Dec 22, 2015
1 parent eb1da88 commit 73f0b59
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Showing 17 changed files with 17 additions and 17 deletions.
2 changes: 1 addition & 1 deletion data/core/units/drakes/Enforcer.cfg
Expand Up @@ -110,7 +110,7 @@
[frame]
image="units/drakes/enforcer-impact-[1~5].png:100"
[/frame]
{SOUND:HIT_AND_MISS mace.ogg mace-miss.ogg -75}
{SOUND:HIT_AND_MISS mace.ogg mace-miss.ogg -100}
[frame]
image="units/drakes/enforcer-blade.png:100"
[/frame]
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2 changes: 1 addition & 1 deletion data/core/units/drakes/Thrasher.cfg
Expand Up @@ -109,7 +109,7 @@
[frame]
image="units/drakes/thrasher-impact-[1~5].png:100"
[/frame]
{SOUND:HIT_AND_MISS mace.ogg mace-miss.ogg -75}
{SOUND:HIT_AND_MISS mace.ogg mace-miss.ogg -100}
[frame]
image="units/drakes/thrasher-blade.png:100"
[/frame]
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2 changes: 1 addition & 1 deletion data/core/units/dwarves/Fighter.cfg
Expand Up @@ -88,7 +88,7 @@
image="units/dwarves/fighter-ne-hammer[1~7].png:100,units/dwarves/fighter-ne-hammer.png:100"
[/frame]
[/else]
{SOUND:HIT_AND_MISS mace.ogg mace-miss.ogg -210}
{SOUND:HIT_AND_MISS mace.ogg mace-miss.ogg -100}
[/attack_anim]

[attack_anim]
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2 changes: 1 addition & 1 deletion data/core/units/dwarves/Lord.cfg
Expand Up @@ -113,7 +113,7 @@
image="units/dwarves/lord-ne-hammer[1~7].png:100,units/dwarves/lord-ne-hammer.png:100"
[/frame]
[/else]
{SOUND:HIT_AND_MISS mace.ogg mace-miss.ogg -410}
{SOUND:HIT_AND_MISS mace.ogg mace-miss.ogg -100}
[/attack_anim]

[attack_anim]
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2 changes: 1 addition & 1 deletion data/core/units/dwarves/Runesmith.cfg
Expand Up @@ -56,6 +56,6 @@
[frame]
image="units/dwarves/runesmith-attack-se-[1~10].png:70"
[/frame]
{SOUND:HIT_AND_MISS mace.ogg mace-miss.ogg -120}
{SOUND:HIT_AND_MISS mace.ogg mace-miss.ogg -100}
[/attack_anim]
[/unit_type]
2 changes: 1 addition & 1 deletion data/core/units/dwarves/Steelclad.cfg
Expand Up @@ -92,7 +92,7 @@
image="units/dwarves/steelclad-ne-hammer[1~7].png:100,units/dwarves/steelclad-ne-hammer.png:100"
[/frame]
[/else]
{SOUND:HIT_AND_MISS mace.ogg mace-miss.ogg -210}
{SOUND:HIT_AND_MISS mace.ogg mace-miss.ogg -100}
[/attack_anim]

[attack_anim]
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2 changes: 1 addition & 1 deletion data/core/units/humans/Royal_Warrior.cfg
Expand Up @@ -49,7 +49,7 @@
[frame]
image="units/human-loyalists/royal-warrior-attack[1~2].png:[75,175]"
[/frame]
{SOUND:HIT_AND_MISS mace.ogg mace-miss.ogg -75}
{SOUND:HIT_AND_MISS mace.ogg mace-miss.ogg -100}
[frame]
image="units/human-loyalists/royal-warrior.png:75"
[/frame]
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2 changes: 1 addition & 1 deletion data/core/units/khalifate/Faris.cfg
Expand Up @@ -68,6 +68,6 @@
sound=horse-canter.wav
[/horse_sound_frame]

{SOUND:HIT_AND_MISS mace.ogg mace-miss.ogg -75}
{SOUND:HIT_AND_MISS mace.ogg mace-miss.ogg -100}
[/attack_anim]
[/unit_type]
2 changes: 1 addition & 1 deletion data/core/units/khalifate/Hadaf.cfg
Expand Up @@ -52,7 +52,7 @@
sound=horse-canter.wav
[/horse_sound_frame]

{SOUND:HIT_AND_MISS mace.ogg mace-miss.ogg -75}
{SOUND:HIT_AND_MISS mace.ogg mace-miss.ogg -100}
[/attack_anim]
[attack_anim]
[filter_attack]
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2 changes: 1 addition & 1 deletion data/core/units/khalifate/Jawal.cfg
Expand Up @@ -53,7 +53,7 @@
sound=horse-canter.wav
[/horse_sound_frame]

{SOUND:HIT_AND_MISS mace.ogg mace-miss.ogg -75}
{SOUND:HIT_AND_MISS mace.ogg mace-miss.ogg -100}
[/attack_anim]
[attack_anim]
[filter_attack]
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2 changes: 1 addition & 1 deletion data/core/units/khalifate/Khaiyal.cfg
Expand Up @@ -77,6 +77,6 @@
sound=horse-canter.wav
[/horse_sound_frame]

{SOUND:HIT_AND_MISS mace.ogg mace-miss.ogg -75}
{SOUND:HIT_AND_MISS mace.ogg mace-miss.ogg -100}
[/attack_anim]
[/unit_type]
2 changes: 1 addition & 1 deletion data/core/units/khalifate/Mufariq.cfg
Expand Up @@ -70,6 +70,6 @@
sound=horse-canter.wav
[/horse_sound_frame]

{SOUND:HIT_AND_MISS mace.ogg mace-miss.ogg -75}
{SOUND:HIT_AND_MISS mace.ogg mace-miss.ogg -100}
[/attack_anim]
[/unit_type]
2 changes: 1 addition & 1 deletion data/core/units/khalifate/Qanas.cfg
Expand Up @@ -51,7 +51,7 @@
sound=horse-canter.wav
[/horse_sound_frame]

{SOUND:HIT_AND_MISS mace.ogg mace-miss.ogg -75}
{SOUND:HIT_AND_MISS mace.ogg mace-miss.ogg -100}
[/attack_anim]
[attack_anim]
[filter_attack]
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2 changes: 1 addition & 1 deletion data/core/units/khalifate/Rami.cfg
Expand Up @@ -52,7 +52,7 @@
sound=horse-canter.wav
[/horse_sound_frame]

{SOUND:HIT_AND_MISS mace.ogg mace-miss.ogg -75}
{SOUND:HIT_AND_MISS mace.ogg mace-miss.ogg -100}
[/attack_anim]
[attack_anim]
[filter_attack]
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2 changes: 1 addition & 1 deletion data/core/units/khalifate/Saree.cfg
Expand Up @@ -52,7 +52,7 @@
sound=horse-canter.wav
[/horse_sound_frame]

{SOUND:HIT_AND_MISS mace.ogg mace-miss.ogg -75}
{SOUND:HIT_AND_MISS mace.ogg mace-miss.ogg -100}
[/attack_anim]
[attack_anim]
[filter_attack]
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2 changes: 1 addition & 1 deletion data/core/units/trolls/Great.cfg
Expand Up @@ -42,7 +42,7 @@
[frame]
image="units/trolls/warrior-attack-[1~4,3,1].png:[75,50,25,175,75,25]"
[/frame]
{SOUND:HIT_AND_MISS mace.ogg mace-miss.ogg -125}
{SOUND:HIT_AND_MISS mace.ogg mace-miss.ogg -100}
[frame]
image="units/trolls/warrior.png:50"
[/frame]
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2 changes: 1 addition & 1 deletion data/core/units/trolls/Warrior.cfg
Expand Up @@ -42,7 +42,7 @@
[frame]
image="units/trolls/warrior-attack-[1~4,3,1].png:[75,50,75,175,75,25]"
[/frame]
{SOUND:HIT_AND_MISS mace.ogg mace-miss.ogg -75}
{SOUND:HIT_AND_MISS mace.ogg mace-miss.ogg -100}
[frame]
image="units/trolls/warrior.png:50"
[/frame]
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