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Fix tip for Oasis healing
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V N authored and stevecotton committed Oct 15, 2020
1 parent 988bf97 commit 74bd0dc
Showing 1 changed file with 1 addition and 1 deletion.
2 changes: 1 addition & 1 deletion data/tips.cfg
Expand Up @@ -73,7 +73,7 @@
source= _ "<i>― The Wesnoth Tactical Guide</i>"
[/tip]
[tip]
text= _ "Poisoned units will lose eight hitpoints every turn until they are one point from dying. They will then remain at death’s door until the poison is removed. Healers can prevent a poisoned unit from deteriorating, but the poison will not be removed unless the unit regenerates, or begins a turn in a village or next to a unit with the <i>Cures</i> ability."
text= _ "Poisoned units will lose eight hitpoints every turn until they are one point from dying. They will then remain at death’s door until the poison is removed. Healers can prevent a poisoned unit from deteriorating, but the poison will not be removed unless the unit regenerates, or begins a turn in a village, in an oasis, or next to a unit with the <i>Cures</i> ability."
source= _ "<i>― The Wesnoth Tactical Guide</i>"
[/tip]
[tip]
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