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updated Slovak translation
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ivanovic committed Aug 5, 2014
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171 changes: 168 additions & 3 deletions po/wesnoth-help/sk.po
Expand Up @@ -8,7 +8,7 @@ msgstr ""
"Project-Id-Version: Battle for Wesnoth 1.2\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2014-03-02 18:56+0100\n"
"PO-Revision-Date: 2014-03-23 22:00+0100\n"
"PO-Revision-Date: 2014-08-02 13:45+0100\n"
"Last-Translator: aceman <acelists@atlas.sk>\n"
"Language-Team: none\n"
"Language: \n"
Expand Down Expand Up @@ -730,6 +730,7 @@ msgstr ""

#. [topic]: id=kingdom_wesnoth
#: data/core/encyclopedia/geography.cfg:70
#, fuzzy
msgid ""
"The Kingdom of Wesnoth is located in the north-central portion of the "
"<ref>dst='great_continent' text='Great Continent'</ref>. Most of the "
Expand Down Expand Up @@ -785,6 +786,59 @@ msgid ""
"south of Aldril. It receives drainage from the Brown Hills and feeds into "
"the Great River. (Not shown on the main map.)"
msgstr ""
"The Kingdom of Wesnoth is located in the north-central portion of the "
"<ref>dst='great_continent' text='Great Continent'</ref>. Most of the "
"mainline campaigns revolve around it. It is bounded on the map by the Great "
"River to the north, the shore of the Great Ocean to the west, the Aethenwood "
"to the <ref>dst='southwest_elven_lands' text='southwest'</ref>, and the "
"Bitter Swamp to the southeast (lower right corner of the main map).\n"
"\n"
"Over the River Aethen, south of Fort Tahn, is a Wesnothian frontier region. "
"It is bounded to the south (off-map) by dense woods of which the Aethenwood "
"may be considered a northernmost extension.\n"
"\n"
" • Významné mestá:\n"
" ◦ Weldyn: The capital of Wesnoth.\n"
" ◦ Aldril: City lying on the Bay of Pearls.\n"
" ◦ Blackwater Port: City lying south of the Bay of Pearls.\n"
" ◦ Carcyn: Located between the Grey Woods and the Great River.\n"
" ◦ Dan’Tonk: Wesnoth’s largest city, located in the center of the "
"country, just west and north of Weldyn.\n"
" ◦ Soradoc: The northernmost border outpost of Wesnoth, controls "
"the confluence of the Weldyn River and the Great River.\n"
" ◦ Fort Tahn: The southernmost border outpost, controls the north/"
"south road crossing the River Aethen.\n"
" ◦ Tath: Important fort city north of Dan’Tonk, exerts control over "
"the wilderness country around the east of the Brown Hills and north to the "
"Ford of Abez.\n"
"\n"
" • Významné krajinné útvary:\n"
" ◦ Gryphon Mountain: Home of the fabled Gryphons\n"
" ◦ Ford of Abez: Shallow part of the Great River, it is usually "
"controlled by Wesnothian forces\n"
" ◦ Weldyn River: It branches from the Great River and goes south\n"
" ◦ Great Central Plain: Area bounded by Weldyn, Dan’Tonk, and Fort "
"Tahn, this plain is Wesnoth’s bread basket and home to most of its "
"population\n"
" ◦ Dulatus Hills: These rolling hills bordering the Great Central "
"Plain provide much of Wesnoth’s livestock and agriculture\n"
" ◦ Brown Hills: Wasteland surrounding Gryphon Mountain that is not "
"well-populated and occasionally very dangerous.\n"
" ◦ Horse Plains: Region of rolling plains just south of the Great "
"River, bounded by Glyn’s Forest to the west and the River Weldyn to the "
"east; the southern reach merges into the Central Plain. Home of the powerful "
"Clans; the best horses in Wesnoth are bred here.\n"
" ◦ Estmark Hills: Largish range rising south of the Great River and "
"east of the Weldyn River. The northernmost portion, nearest the River "
"Weldyn, has at various times been settled by Wesnothians, but the Kingdom’s "
"control is tenuous at best and banditry is common.\n"
" ◦ Glyn’s Forest: Sometimes known as the Royal Forest, named for "
"one of Haldric II’s sons\n"
" ◦ Gray Woods: Large forest in the heart of the wilds of Wesnoth, "
"located between Carcyn and Aldril and generally considered to be haunted\n"
" ◦ Green Swamp: Large swamp in the heart of the wilds of Wesnoth, "
"south of Aldril. It receives drainage from the Brown Hills and feeds into "
"the Great River. (Not shown on the main map.)"

#. [topic]: id=elensefar
#: data/core/encyclopedia/geography.cfg:100
Expand All @@ -810,6 +864,21 @@ msgid ""
" ◦ <ref>dst='great_river' text='Great River'</ref>: It is very wide "
"at this point, and only ships can cross it."
msgstr ""
"Elensefar je niekedy provinciou <ref>dst='kingdom_wesnoth' text='Wesnothu'</"
"ref>, niekedy samostatnou krajinou a niekedy v spojenectve s Wesnothom. "
"Hraničí s Veľkou riekou na severe, nejasne definovanou čiarou na východe s "
"Wesnothom, Perlovou zátokou na juhu a <ref>dst='great_ocean' text='oceánom'</"
"ref> na západe. Viac informácií je možné nájsť v historickom sprievodcovi "
"Wesnothom.\n"
"\n"
" • Významné mestá:\n"
" ◦ Elensefar: Hlavné mesto, ktoré sa nachádza na ostrove v delte "
"<ref>dst='great_river' text='Veľkej rieky'</ref>\n"
" ◦ Carcyn: Mesto na hranici Wesnothu a Elensefar, o ktoré sa sporí "
"s Wesnothom\n"
" • Významné krajinné útvary:\n"
" ◦ <ref>dst='great_river' text='Great River'</ref>: V tejto oblasti "
"je už veľmi široká a preto ju vedia prekonať len lode."

#. [topic]: id=northlands
#: data/core/encyclopedia/geography.cfg:112
Expand All @@ -818,6 +887,7 @@ msgstr ""

#. [topic]: id=northlands
#: data/core/encyclopedia/geography.cfg:113
#, fuzzy
msgid ""
"There is no government of the Northlands. Various groups of orcs, dwarves, "
"barbarian men and even elves populate the region. The northern and eastern "
Expand Down Expand Up @@ -858,11 +928,49 @@ msgid ""
" ◦ Great River: The origin of this river is somewhere in the east "
"of the northern lands"
msgstr ""
"There is no government of the Northlands. Various groups of orcs, dwarves, "
"barbarian men and even elves populate the region. The northern and eastern "
"borders are not defined, the southern border is the <ref>dst='great_river' "
"text='Great River'</ref>, and the western border is the "
"<ref>dst='great_ocean' text='Great Ocean'</ref>.\n"
"\n"
" • Významné mestá:\n"
" ◦ Glamdrol: An Orcish tribal capital\n"
" ◦ Wesmere: The location of the Ka’lian — the Elvish Council\n"
" ◦ Dwarven Doors: A mixed human/dwarven town in the region of "
"Knalga in the southern Heart Mountains. A major trade center.\n"
" ◦ Dallben and Delwyn: Human villages originally built by settlers "
"who crossed the Great River during Wesnoth’s Golden Age expansion. Now "
"abandoned. The forested area northeast of Elensefar, where these villages "
"were located, was named the Annuvin province by men but was known by the "
"elves as Wesmere.\n"
"\n"
" • Významné krajinné útvary:\n"
" ◦ Heart Mountains: A virtually impassable barrier between the "
"river country and the Northern Plains.\n"
" ◦ Heartfangs: the particularly forbidding stretch of high peaks "
"southwest of Lake Vrug and north of the Forest of Wesmere. The most "
"inhospitable and dangerous portion of the Heart Mountains; only hermits, "
"madmen, and mages live there.\n"
" ◦ Swamp of Dread: a very large bog located between the Heart "
"Mountains and the Great River. A notoriously dangerous place.\n"
" ◦ Lake Vrug: A large mountain lake whose river carves the only "
"pathway through the Northern Mountains\n"
" ◦ Arkan-thoria: The river than comes out of Lake Vrug. This is the "
"elvish name; among humans it is called Longlier.\n"
" ◦ River Listra: The south-running tributary of the Great River "
"into which the Arkan-thoria empties.\n"
" ◦ Lintanir Forest: The southernmost portion of the Great Northern "
"Forest, a gigantic wood whose eastern and northern boundaries are known only "
"the elves. Their capitol, Elensiria, has only seldom been visited by "
"humans.\n"
" ◦ Great River: The origin of this river is somewhere in the east "
"of the northern lands"

#. [topic]: id=southwest_elven_lands
#: data/core/encyclopedia/geography.cfg:134
msgid "Southwest Elven Lands"
msgstr ""
msgstr "Juhozápadné kraje elfov"

#. [topic]: id=southwest_elven_lands
#: data/core/encyclopedia/geography.cfg:135
Expand All @@ -879,6 +987,17 @@ msgid ""
"the southwest—much farther than is charted—and is home to <ref>dst='.."
"race_elf' text='elves'</ref>."
msgstr ""
"Lesní elfovia sú oddelení od tých zo severu a majú s nimi len náhodné "
"kontakty, podobne ako s inými krajinami. Ich hranicami je Zelená bažina na "
"severovýchode, púšť (nie je zobrazená) na juhu, a <ref>dst='great_ocean' "
"text='oceán'</ref> na západe.\n"
"\n"
" • Významné mestá\n"
" ◦ Nie sú známe\n"
" • Významné krajinné útvary:\n"
" ◦ Les Aethen: Najväčší južný les, ktorý zasahuje ďaleko na "
"juhozápad — ešte ďalej ako je zaznačené — a je domovom <ref>dst='..race_elf' "
"text='elfov'</ref>."

#. [topic]: id=heart_mountains
#: data/core/encyclopedia/geography.cfg:145
Expand All @@ -899,7 +1018,7 @@ msgstr ""
#. [topic]: id=far_north
#: data/core/encyclopedia/geography.cfg:151
msgid "Far North"
msgstr ""
msgstr "Ďaleký sever"

#. [topic]: id=far_north
#: data/core/encyclopedia/geography.cfg:152
Expand Down Expand Up @@ -935,6 +1054,35 @@ msgid ""
" ◦ Frosty Wastes\n"
" ◦ Barren Plains"
msgstr ""
"Studený, drsný a nedostupný je Ďaleký sever, pôvodná zem klanov orkov. Leží "
"severne od <ref>dst='heart_mountains' text='Hlbokých hôr'</ref>, ktoré "
"orkovia nazývajú Haggid-Dargor a prisvojujú si ich (bezdôvodne). Na východe "
"ležia nezaradené kmene Divokých stepí, ktoré sa vymanili z kontroly klanov a "
"namiesto toho brázdia s ľudskými barbarmi v potýčkach s elfmi Severných "
"plání (známymi ako Severní elfovia v ľudských krajoch). Elfovia sídlia ďalej "
"na východe, kde údajne vládnu rozľahlému kráľovstvu.\n"
"\n"
" • Významné mestá:\n"
" ◦ Barag Gor, domovské mesto Rady orkov\n"
" ◦ Bitok\n"
" ◦ Borstep\n"
" ◦ Farzi\n"
" ◦ Lmarig\n"
" ◦ Melmog\n"
" ◦ Prestim\n"
" ◦ Tirigaz\n"
" ◦ Dorest, najsevernejšie mesto ľudí\n"
" • Významné krajinné útvary:\n"
" ◦ Čierne bažiny\n"
" ◦ Hory Dorth\n"
" ◦ Hory Haag\n"
" ◦ Zelený les\n"
" ◦ Tichý les\n"
" ◦ Les Thelien\n"
" ◦ Rieka Oumph\n"
" ◦ Rieka Bork\n"
" ◦ Mrazivé pustatiny\n"
" ◦ Holé planiny"

#. [section]: id=introduction
#. [topic]: id=..introduction
Expand Down Expand Up @@ -4771,6 +4919,23 @@ msgid ""
"exception of jobs that require the brute strength of true orcs. Those the "
"orcs revel in as proof of their prowess."
msgstr ""
"Goblini sú napriek svojmu vzhľadu rodení ako súrodenci orkov a sú členmi "
"rovnakej rasy. Kým iné rasy obyčajne rodia svoje deti jednotlivo alebo v "
"pároch, orkovia majú väčšie vrhy detí naraz, čo spôsobuje explóziu ich "
"populácie. V každom vrhu sú však len jeden až dvaja skutoční orkovia, ktorí "
"dorastú do plnej veľkosti a sily svojej rasy. Niekoľko ďalších bude "
"polovičnými orkami, výrazne slabšími ako ich veľký bratia. Tí majú v boji "
"vyčlenené podporné úlohy ako napríklad lukostreľbu. Zvyšok, často celá "
"polovica vrhu, sú goblini. Goblini sú malí a slabí, zriedka prerastú výšku "
"ľudského dieťaťa. Goblini sa narodia do života takmer otroka pre svojich "
"väčších príbuzných a sú v bitke používaní ako prvé línie na stret s mečmi. "
"Napriek svojmu trpkému osudu prekvitajú. Čiastočne vďaka svojím veľkým "
"počtom a potom tým, že ich bratia orkovia si uvedomujú, ako sú na goblinoch "
"závislí.\n"
"\n"
"Goblini vykonávajú manuálnu prácu potrebnú pre orkov, okrem prác, ktoré "
"vyžadujú hrubú silu skutočných orkov. Tých, ktorým sa orkovia oddávajú, aby "
"predviedli svoju zdatnosť."

#. [race]: id=gryphon, description=
#: data/core/units.cfg:163
Expand Down

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