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…3929) Show ability of a selected unit as active/inactive with respect to mouseover hex. For example, selecting an Elvish Ranger that stands on a forest and highlighting a water hex should show the "ambush" ability in gray.
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This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters