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Altered WML that allowed for 4 difficulty levels.
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Turuk committed Jun 18, 2014
1 parent 130574c commit 85913e2
Showing 1 changed file with 3 additions and 3 deletions.
6 changes: 3 additions & 3 deletions data/campaigns/Northern_Rebirth/scenarios/03_To_the_Mines.cfg
Expand Up @@ -103,7 +103,7 @@
[/story]

map_data="{campaigns/Northern_Rebirth/maps/03_To_the_Mines.map}"
{TURNS4 40 36 30 24}
{TURNS 36 30 24}
{DEFAULT_SCHEDULE}
next_scenario=04_Clearing_the_Mines

Expand All @@ -114,7 +114,7 @@
canrecruit=yes
side=1
controller=human
{GOLD4 250 200 150 100}
{GOLD 200 150 100}
recruit=Peasant,Woodsman,Thug,Poacher,Dwarvish Fighter,Dwarvish Thunderer,Dwarvish Scout,Footpad
# Use stock flags, Tallin's troops are ceasing to be ragged
[/side]
Expand All @@ -125,7 +125,7 @@
name= _ "Pruol"
canrecruit=yes
side=2
{GOLD4 300 350 400 500}
{GOLD 350 400 500}
recruit=Wolf Rider,Goblin Knight,Goblin Pillager
{FLAG_VARIANT6 ragged}
[/side]
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