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Removed Bugg's random trait and fixed his buggy transformation
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He used to have an unintended random trait which got re-randomized when he changed type. Now he simply levels up to a Sea Orc, which works better visually as well.
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ln-zookeeper committed Oct 3, 2016
1 parent f894667 commit 85c12f4
Showing 1 changed file with 6 additions and 14 deletions.
Expand Up @@ -142,6 +142,7 @@
x=16
y=18
ai_special=guardian
random_traits=no
[modifications]
{TRAIT_LOYAL}
[/modifications]
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[/scroll_to_unit]

[delay]
time=500
time=250
[/delay]

[store_unit]
variable=bugg_flip
[filter]
id=Bugg
[/filter]
kill=yes
[/store_unit]
{ADVANCE_UNIT id=Bugg "Sea Orc"}

{NAMED_LOYAL_UNIT 2 (Sea Orc) $bugg_flip.x $bugg_flip.y (Bugg) ( _ "Bugg")}
[+unit]
animate=yes
[/unit]

{CLEAR_VARIABLE bugg_flip}
[delay]
time=250
[/delay]

[message]
speaker=Bugg
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