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fix use of invalid name= attribute in standard unit filtes in UtbS sc…
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…enario2
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gfgtdf committed Feb 23, 2016
1 parent a5d03e9 commit 89e8341
Showing 1 changed file with 3 additions and 3 deletions.
Expand Up @@ -1091,7 +1091,7 @@
{VARIABLE shooters {ON_DIFFICULTY 1 1 2} }
{VARIABLE revenants {ON_DIFFICULTY 0 1 1} }

{PLACE_UNITS_RANDOMLY 1 4 "Revenant" "ElyssaUndead" ( _ "Go’hag") ()}
{PLACE_UNITS_RANDOMLY 1 4 "Revenant" "ElyssaUndead" ( _ "Go’hag") ( id="Go_hag" )}
{PLACE_UNITS_RANDOMLY $skeletons 4 "Skeleton" "ElyssaUndead" ( _ "Undead Raider") ()}
{PLACE_UNITS_RANDOMLY $archers 4 "Skeleton Archer" "ElyssaUndead" ( _ "Undead Raider") ()}
{PLACE_UNITS_RANDOMLY $revenants 4 "Revenant" "ElyssaUndead" ( _ "Undead Raider") ()}
Expand All @@ -1113,14 +1113,14 @@
#ifdef HARD

[message]
name= _ "Go’hag"
id="Go_hag"
message= _ "You have defied our master for the last time. Now you shall die! And I shall personally make it slow and painful, to thank you for that scorching you gave me."
[/message]

#else

[message]
name= _ "Go’hag"
id="Go_hag"
message= _ "You have defied our master for the last time. Now you shall die!"
[/message]

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