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SotA S21: Fix the side= in the paladin's move_unit_fake
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Side 3 is the Saurians, the effect of this is just to have the very first
enemy that appears have blue reins instead of green reins during the
move_unit_fake. Only noticed it because I was adding wmllint:recognize
lines for each side's leader.
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stevecotton authored and sigurdfdragon committed May 29, 2019
1 parent 4e6fa62 commit 8fd965d
Showing 1 changed file with 1 addition and 1 deletion.
Expand Up @@ -788,7 +788,7 @@ We finally made it out of the mountains. We crossed the Ford of Abez late this m

[move_unit_fake]
type=Paladin
side=3
side=2
x=40, 33
y=43, 42
[/move_unit_fake]
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