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updated British English translation
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ivanovic committed Jul 14, 2019
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4 changes: 2 additions & 2 deletions changelog.md
Expand Up @@ -50,8 +50,8 @@
* Separate Mudcrawler portrait
* New Walking Corpse portrait for mounted variation
### Language and i18n
* Updated translations: Chinese (Traditional), Dutch, German, Turkish,
Portuguese (Brazil), Ukrainian
* Updated translations: British English, Chinese (Traditional), Dutch,
German, Turkish, Portuguese (Brazil), Ukrainian
### Multiplayer
* A new Land:
* Help menu can be accessed in any turn and doesn't pause the game
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44 changes: 16 additions & 28 deletions po/wesnoth-anl/en_GB.po
Expand Up @@ -9,7 +9,7 @@ msgstr ""
"Project-Id-Version: en_GB\n"
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2019-06-30 12:13 UTC\n"
"PO-Revision-Date: 2018-02-15 13:14+1100\n"
"PO-Revision-Date: 2019-07-08 12:17+1000\n"
"Last-Translator: Wedge009 <wedge009@wedge009.net>\n"
"Language-Team: English (British) <http://wiki.wesnoth.org/"
"EnglishGBTranslation>\n"
Expand All @@ -18,7 +18,7 @@ msgstr ""
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=2; plural=(n != 1);\n"
"X-Generator: Poedit 2.0.6\n"
"X-Generator: Poedit 2.2.3\n"

#. [multiplayer]: id=multiplayer_A_New_Land
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:4
Expand All @@ -27,16 +27,12 @@ msgstr "4p — A New Land"

#. [multiplayer]: id=multiplayer_A_New_Land
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:6
#, fuzzy
#| msgid ""
#| "This 4p survival scenario allows you to construct buildings and terraform "
#| "the land. Use map settings. The recommended starting gold is 100."
msgid ""
"This 4p survival scenario allows you to construct buildings and terraform "
"the land. The recommended starting gold is 100."
msgstr ""
"This 4p survival scenario allows you to construct buildings and terraform "
"the land. Use map settings. The recommended starting gold is 100."
"the land. The recommended starting gold is 100."

#. [part]
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:26
Expand Down Expand Up @@ -95,10 +91,8 @@ msgstr "Prisoners"

#. [side]
#: data/multiplayer/scenarios/4p_A_New_Land.cfg:270
#, fuzzy
#| msgid "teamname^Prisoners"
msgid "teamname^Monsters"
msgstr "Prisoners"
msgstr "Monsters"

# TODO: meh... maybe convert these to their "-ern" forms
#. [message]: speaker=narrator
Expand Down Expand Up @@ -363,10 +357,8 @@ msgstr "A New Land — Help"

#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:95
#, fuzzy
#| msgid "Select a topic."
msgid "Select a topic:"
msgstr "Select a topic."
msgstr "Select a topic:"

#. [option]
#: data/multiplayer/scenarios/ANL_utils/ANL_help.cfg:98
Expand Down Expand Up @@ -539,49 +531,47 @@ msgstr ""
#. Part of the scenario objectives
#: data/multiplayer/scenarios/ANL_utils/ANL_objectives.cfg:5
msgid "In this scenario you build up an economy"
msgstr ""
msgstr "In this scenario you build up an economy"

#. Part of the scenario objectives
#: data/multiplayer/scenarios/ANL_utils/ANL_objectives.cfg:9
msgid "Move any unit next to captives and they will join your side"
msgstr ""
msgstr "Move any unit next to captives and they will join your side"

#. Part of the scenario objectives
#: data/multiplayer/scenarios/ANL_utils/ANL_objectives.cfg:13
msgid "Right-click on a leader to read about the game mechanics"
msgstr ""
msgstr "Right-click on a leader to read about the game mechanics"

#. Part of the scenario objectives
#: data/multiplayer/scenarios/ANL_utils/ANL_objectives.cfg:17
msgid "Rules:"
msgstr ""
msgstr "Rules:"

#. Part of the scenario objectives
#: data/multiplayer/scenarios/ANL_utils/ANL_objectives.cfg:21
msgid "Goal:"
msgstr ""
msgstr "Goal:"

#. Part of the scenario objectives
#: data/multiplayer/scenarios/ANL_utils/ANL_objectives.cfg:25
msgid "Hint:"
msgstr ""
msgstr "Hint:"

#. Part of the scenario objectives
#: data/multiplayer/scenarios/ANL_utils/ANL_objectives.cfg:29
msgid "Hints:"
msgstr ""
msgstr "Hints:"

#. Part of the scenario objectives
#: data/multiplayer/scenarios/ANL_utils/ANL_objectives.cfg:33
msgid "Defeat all enemy leaders"
msgstr ""
msgstr "Defeat all enemy leaders"

#. Part of the scenario objectives
#: data/multiplayer/scenarios/ANL_utils/ANL_objectives.cfg:37
#, fuzzy
#| msgid "You must survive until turn 25."
msgid "You must survive until turn 25"
msgstr "You must survive until turn 25."
msgstr "You must survive until turn 25"

#. [set_menu_item]: id=anl_choose_new_recruit
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:45
Expand Down Expand Up @@ -696,10 +686,8 @@ msgid ""
"$player_$side_number|.name|’s farms now produce $player_$side_number|."
"farming.gold gold."
msgstr ""
"Warfare\n"
"Allows you to recruit a new type of unit\n"
"Study Progress: $player_$side_number|.warfare.progress|/$player_"
"$side_number|.warfare.target"
"$player_$side_number|.name|’s farms now produce $player_$side_number|."
"farming.gold gold."

#. [message]: speaker=narrator
#: data/multiplayer/scenarios/ANL_utils/ANL_research_options.cfg:241
Expand Down
96 changes: 20 additions & 76 deletions po/wesnoth-did/en_GB.po
Expand Up @@ -3,7 +3,7 @@ msgstr ""
"Project-Id-Version: wescamp-i 18n\n"
"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2019-06-30 12:13 UTC\n"
"PO-Revision-Date: 2019-03-12 14:33+1100\n"
"PO-Revision-Date: 2019-07-08 12:55+1000\n"
"Last-Translator: Wedge009 <wedge009@wedge009.net>\n"
"Language-Team: English (British) <http://wiki.wesnoth.org/"
"EnglishGBTranslation>\n"
Expand All @@ -12,7 +12,7 @@ msgstr ""
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=2; plural=(n != 1);\n"
"X-Generator: Poedit 2.2.1\n"
"X-Generator: Poedit 2.2.3\n"

#. [scenario]: id=11_Descent_into_Darkness
#. [campaign]: id=Descent_into_Darkness
Expand Down Expand Up @@ -65,6 +65,11 @@ msgid ""
"sacrificing his own soul in the process.\n"
"\n"
msgstr ""
"The northern frontier town of Parthyn is annually raided by neighbouring "
"tribes of orcs. Malin Keshar, an outcast mage, seeks to defend his home and "
"wreak vengeance on the orcs by any means necessary, even if it means "
"sacrificing his own soul in the process.\n"
"\n"

#. [campaign]: id=Descent_into_Darkness
#: data/campaigns/Descent_Into_Darkness/_main.cfg:25
Expand Down Expand Up @@ -197,15 +202,6 @@ msgstr ""

#. [part]
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:53
#, fuzzy
#| msgid ""
#| "The silence was broken by the irregular shuffle of a man emerging from "
#| "the trees. He stood before them, a hunched figure with a rasping voice "
#| "reminiscent of crackling bones. <i>“I am Darken Volk. While I know you do "
#| "not love my kind, I think it is vital that we put aside our differences "
#| "for the moment. The orcish menace grows in the north and they will soon "
#| "return in even greater force. You cannot hope to defend against them "
#| "without my... help.”</i>"
msgid ""
"The silence was broken by the irregular shuffle of a man emerging from the "
"trees. He stood before them, a hunched figure with a rasping voice "
Expand All @@ -221,7 +217,7 @@ msgstr ""
"not love my kind, I think it is vital that we put aside our differences for "
"the moment. The orcish menace grows in the north and they will soon return "
"in even greater force. You cannot hope to defend against them without my... "
"help.”</i>"
"help. For now, however, I ask only to refresh myself in your town.”</i>"

#. [part]
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:57
Expand Down Expand Up @@ -338,10 +334,8 @@ msgstr "Death of Malin Keshar"

#. [objective]: condition=lose
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:197
#, fuzzy
#| msgid "Death of Malin Keshar"
msgid "Death of Dela Keshar"
msgstr "Death of Malin Keshar"
msgstr "Death of Dela Keshar"

#. [objective]: condition=lose
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:201
Expand All @@ -350,10 +344,6 @@ msgstr "Death of Drogan"

#. [message]: speaker=Dela Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:218
#, fuzzy
#| msgid ""
#| "Was it really a good idea to send out a raiding party so soon after the "
#| "orcs just attacked us? Even father is no longer here..."
msgid ""
"Was it really a good idea to send out a raiding party so soon after the orcs "
"just attacked us? Even Father is no longer here..."
Expand Down Expand Up @@ -429,19 +419,14 @@ msgstr ""

#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:272
#, fuzzy
#| msgid ""
#| "No, Drogan. I raised this corpse with the skills Darken Volk taught me "
#| "before he left. While I have no love for it, without the help of the "
#| "dead, we consign ourselves and our families to orcish stewpots!"
msgid ""
"No, Drogan. I raised this corpse with the skills Darken Volk taught me "
"before he left. While I have no love for it, we cannot hope to repel the "
"orcs without the help of the dead!"
msgstr ""
"No, Drogan. I raised this corpse with the skills Darken Volk taught me "
"before he left. While I have no love for it, without the help of the dead, "
"we consign ourselves and our families to orcish stew pots!"
"before he left. While I have no love for it, we cannot hope to repel the "
"orcs without the help of the dead!"

#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:277
Expand All @@ -459,11 +444,6 @@ msgstr "What? I am hardly evil, Drogan!"

#. [message]: speaker=Dela Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:287
#, fuzzy
#| msgid ""
#| "You say that, brother, but you have been very close-mouthed about why the "
#| "mages sent you home from Alduin. I am beginning to think that you were "
#| "already dabbling in this witchcraft even before you met that necromancer!"
msgid ""
"You say that, Brother, but you have been very close-mouthed about why the "
"mages sent you home from Alduin. I am beginning to think that you were "
Expand Down Expand Up @@ -615,12 +595,6 @@ msgstr "Begone, Malin. I’ve no wish to see your face around here ever again."

#. [message]: speaker=Drogan
#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:505
#, fuzzy
#| msgid ""
#| "That was bravely done, lad, holding the orcs off by yourself. But I fear "
#| "the raiding party brings grave news from the north. More warlords have "
#| "begun to mass armies in the hills, no more than a few days north of the "
#| "Great River. I do not know if we possess the strength to fight them off."
msgid ""
"That was bravely done, lad, holding the orcs off by yourself. But I fear the "
"raiding party brings grave news from the north. More warlords have begun to "
Expand Down Expand Up @@ -1640,13 +1614,6 @@ msgstr ""

#. [part]
#: data/campaigns/Descent_Into_Darkness/scenarios/05_Orc_War.cfg:35
#, fuzzy
#| msgid ""
#| "Malin and Darken Volk continue their raids on the orcs and eventually "
#| "force the usually fractious Whitefang chieftains to unite in opposition. "
#| "The orcs pursue the two necromancers east toward the mouth of the river "
#| "men call the Longlier and Elves call the Arkan-thoria, where they manage "
#| "to surround the humans and force a fight."
msgid ""
"Malin and Darken Volk continue their raids on the orcs and eventually force "
"the usually fractious Whitefang chieftains to unite in opposition. The orcs "
Expand All @@ -1656,8 +1623,8 @@ msgid ""
msgstr ""
"Malin and Darken Volk continue their raids on the orcs and eventually force "
"the usually fractious Whitefang chieftains to unite in opposition. The orcs "
"pursue the two necromancers east towards the mouth of the river men call the "
"Longlier and elves call the Arkan-thoria, where they manage to surround the "
"pursue the two necromancers east towards the mouth of the river Men call the "
"Longlier and Elves call the Arkan-thoria, where they manage to surround the "
"humans and force a fight."

#. [side]: type=Orcish Warlord, id=Borth
Expand Down Expand Up @@ -2402,15 +2369,6 @@ msgstr ""

#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:854
#, fuzzy
#| msgid ""
#| "O Gods, how did it come to this? My own sister determined to personally "
#| "see to my demise. Banished from Parthyn, my country, my home... spurned "
#| "by my people, whom I have given everything for... nothing has gone right "
#| "ever since I got into an argument with that fat, orc-loving toad Zephrin "
#| "and tried to curse him. I was only testing my new spell on him! It was "
#| "only supposed to be a simple curse! How was I supposed to know it would "
#| "kill him? Blasted Academy."
msgid ""
"O gods, how did it come to this? My own sister determined to personally see "
"to my demise. Banished from Parthyn, my country, my home... spurned by my "
Expand Down Expand Up @@ -2501,7 +2459,7 @@ msgid ""
"with his teacher."
msgstr ""
"Malin wakes up to a plume of smoke rising in the east. He gives it only a "
"brief thought before heading farther west toward Tath. Soon, he reunites "
"brief thought before heading further west towards Tath. Soon, he reunites "
"with his teacher."

#. [part]
Expand Down Expand Up @@ -3066,17 +3024,17 @@ msgstr "Wait, you aren’t leaving me behind, are you?"

#. [objective]: condition=win
#: data/campaigns/Descent_Into_Darkness/scenarios/09_A_Small_Favor3.cfg:1057
#, fuzzy
#| msgid "Escape via the tunnel in the northeast cellar"
msgid ""
"Escape the manor (Malin reaches the tunnel in the northeast cellar before "
"Darken Volk)"
msgstr "Escape via the tunnel in the north-east cellar"
msgstr ""
"Escape the manor (Malin reaches the tunnel in the north-east cellar before "
"Darken Volk)"

#. [objective]: condition=lose
#: data/campaigns/Descent_Into_Darkness/scenarios/09_A_Small_Favor3.cfg:1061
msgid "Darken Volk reaches the tunnel before Malin does"
msgstr ""
msgstr "Darken Volk reaches the tunnel before Malin does"

#. [message]: speaker=Darken Volk
#: data/campaigns/Descent_Into_Darkness/scenarios/09_A_Small_Favor3.cfg:1085
Expand Down Expand Up @@ -3232,10 +3190,6 @@ msgstr "Why don’t you say anything?! Don’t you care at all?!"

#. [message]: speaker=Malin Keshar
#: data/campaigns/Descent_Into_Darkness/scenarios/10_Alone_at_Last.cfg:325
#, fuzzy
#| msgid ""
#| "... you can’t abandon me too, not the way they did... father, Drogan, "
#| "Dela..."
msgid ""
"... you can’t abandon me too, not the way they did... Father, Drogan, Dela..."
msgstr ""
Expand Down Expand Up @@ -5263,16 +5217,6 @@ msgstr "Frontier Baroness"

#. [unit_type]: id=Frontier Baroness, race=human
#: data/campaigns/Descent_Into_Darkness/units/Frontier_Baroness.cfg:23
#, fuzzy
#| msgid ""
#| "At Wesnoth’s frontiers, all able-bodied men and women must be able to "
#| "defend their homes at need. Men are most often trained in the use of "
#| "sword or bow and are used as soldiers who withstand the brunt of orcish "
#| "assaults to hold the raiders at bay. Women, instead, learn to use the "
#| "staff and sling and are most effective as scouts and ambushers. The most "
#| "proficient are powerful skirmishers and are highly adept at "
#| "reconnaissance, allowing them to often outmaneuver and entrap orcish "
#| "raiders."
msgid ""
"At Wesnoth’s frontiers, all able-bodied men and women must be able to defend "
"their homes in times of need. Men are most often trained in the use of sword "
Expand All @@ -5283,12 +5227,12 @@ msgid ""
"to often outmaneuver and entrap orcish raiders."
msgstr ""
"At Wesnoth’s frontiers, all able-bodied men and women must be able to defend "
"their homes at times of need. Men are most often trained in the use of sword "
"their homes in times of need. Men are most often trained in the use of sword "
"or bow and are used as soldiers who withstand the brunt of orcish assaults "
"to hold the raiders at bay. Women, instead, learn to use the staff and sling "
"and are most effective as scouts and ambushers. The most proficient are "
"powerful skirmishers and are highly adept at reconnaissance, allowing them "
"to often outmaneuvre and entrap orcish raiders."
"to often outmanoeuvre and entrap orcish raiders."

#: data/campaigns/Descent_Into_Darkness/utils/characters.cfg:28
msgid "Dela Keshar"
Expand Down

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