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TRoW S22: cuttlefish animations use different facing filters
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nemaara committed Jan 27, 2019
1 parent b677423 commit 95b0da2
Showing 1 changed file with 12 additions and 18 deletions.
Expand Up @@ -996,7 +996,12 @@
[/primary_attack]

[facing]
x,y=23,23
[filter_adjacent_location]
adjacent=sw
[filter]
id=Squiddy
[/filter]
[/filter_adjacent_location]
[/facing]

hits=yes
Expand All @@ -1014,7 +1019,12 @@
[/primary_attack]

[facing]
x,y=23,23
[filter_adjacent_location]
adjacent=sw
[filter]
id=Squiddy
[/filter]
[/filter_adjacent_location]
[/facing]

hits=yes
Expand Down Expand Up @@ -1124,10 +1134,6 @@
range=melee
[/primary_attack]

[facing]
x,y=43,17
[/facing]

hits=yes
[/animate_unit]

Expand All @@ -1142,10 +1148,6 @@
range=melee
[/primary_attack]

[facing]
x,y=43,17
[/facing]

hits=yes
[/animate_unit]

Expand Down Expand Up @@ -1244,10 +1246,6 @@
range=melee
[/primary_attack]

[facing]
x,y=41,31
[/facing]

hits=yes
[/animate_unit]

Expand All @@ -1262,10 +1260,6 @@
range=melee
[/primary_attack]

[facing]
x,y=41,31
[/facing]

hits=yes
[/animate_unit]

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