Commit
This commit does not belong to any branch on this repository, and may belong to a fork outside of the repository.
EI S11: Trigger the guards if an undisguised unit moves into the thro…
…ne room Add an enter_hex event for moving into the throne room, and modify the "attack" event so that the undisguised units can trigger it too. For reviewing, note that the diff shows these as if the existing "attack" was changed to a "enter_hex", but in fact it's the existing `[filter_wml]` moving from "attack" to "enter_hex". Add L2 Trolls to various lists, as they're used on easy/normal difficulties. The main bug fixed here is "When a guard sees one of the two units not disguised as an orc, it chases after the unit, but no other enemies are alerted. This allows a player to pick off each enemy unit individually, then release the prisoners." (cherry picked from commit c66bd63)
- Loading branch information
1 parent
2439870
commit 98fc125
Showing
1 changed file
with
45 additions
and
17 deletions.
There are no files selected for viewing
This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters