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Tutorial S2: Warn about orcs crossing the river when they cross
Closes issue 2a of #1584 Previously the warning was always given on turn 7. It will still trigger even if the player has units ready to defend that crossing, because I think it's better to show the message and let the player think "I'm already ready" than to have it pop up once some fighting has already happened; and it seems easier to test this logic than to test logic for not showing the message if the crossing is currently guarded. Also add a first_time_only=no to the check_income event, so that it can trigger on turn 7 if it doesn't trigger on turn 6.
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