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Liberty: reduce difficulty
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nemaara committed Mar 14, 2021
1 parent 3223ec4 commit 9b4ffff
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Showing 6 changed files with 18 additions and 18 deletions.
2 changes: 1 addition & 1 deletion data/campaigns/Liberty/scenarios/01_The_Raid.cfg
Expand Up @@ -164,7 +164,7 @@ Months... seven months it’s been since the Crown did send a single guard here
[/unit]
#enddef

{GOBLIN_RAIDER (Goblin Pillager) 21 29 ( _ "Gatrakh")}
{GOBLIN_RAIDER (Wolf Rider) 21 29 ( _ "Gatrakh")}
{GOBLIN_RAIDER (Goblin Pillager) 19 29 ( _ "Thurg")}

#ifdef EASY
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2 changes: 1 addition & 1 deletion data/campaigns/Liberty/scenarios/02_Civil_Disobedience.cfg
Expand Up @@ -39,7 +39,7 @@ Me and Harper visited Erwen’s grave today. I helped the lad pick her a bunch o
color=blue
canrecruit=yes
controller=human
gold=100
{GOLD 170 140 110}
team_name=good_guys
user_team_name=_"Rebels"
recruit=Footpad_Peasant,Poacher_Peasant,Thug_Peasant
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6 changes: 3 additions & 3 deletions data/campaigns/Liberty/scenarios/03_A_Strategy_Of_Hope.cfg
Expand Up @@ -43,7 +43,7 @@ Been a strange few days. Had to leave Dallben real quick. We grabbed whatever we
canrecruit=yes
controller=human
recruit=Thug,Footpad,Poacher
{GOLD 170 140 110}
{GOLD 160 140 120}
team_name=good_guys
user_team_name=_"Rebels"
[/side]
Expand Down Expand Up @@ -101,7 +101,7 @@ Been a strange few days. Had to leave Dallben real quick. We grabbed whatever we
caution=0.0
aggression=1.0
[/ai]
{GOLD 90 110 130}
{GOLD 80 100 120}
team_name=bad_guys
user_team_name=_"Orcs"
{FLAG_VARIANT6 ragged}
Expand All @@ -126,7 +126,7 @@ Been a strange few days. Had to leave Dallben real quick. We grabbed whatever we
[village]
x,y=4,1
[/village]
{GOLD 65 90 115}
{GOLD 60 80 100}
team_name=bad_guys
user_team_name=_"Orcs"
[/side]
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4 changes: 2 additions & 2 deletions data/campaigns/Liberty/scenarios/04_Unlawful_Orders.cfg
Expand Up @@ -54,7 +54,7 @@
leader_value=3
village_value=0.2
[/ai]
gold=100
{GOLD 110 100 90}
team_name=good_guys
user_team_name=_"Rebels"
{FLAG_VARIANT loyalist}
Expand All @@ -77,7 +77,7 @@
recruitment_pattern=scout,fighter,fighter,archer,archer
leader_value=20
[/ai]
{GOLD 150 200 250}
{GOLD 160 200 240}
user_team_name=_"Weldyn"
{FLAG_VARIANT loyalist}
[/side]
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2 changes: 1 addition & 1 deletion data/campaigns/Liberty/scenarios/06_The_Hunters.cfg
Expand Up @@ -94,7 +94,7 @@ The sun don’t really shine at all in these Grey Woods, but truth be told, I ha
color=purple
canrecruit=yes
recruit=Rogue Mage,Shadow Mage,Thief,Rogue
{GOLD 100 75 50}
{GOLD 120 90 60}
village_gold=1
controller=human
fog=yes
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20 changes: 10 additions & 10 deletions data/campaigns/Liberty/scenarios/07_Glory.cfg
Expand Up @@ -41,7 +41,7 @@ One score and eight years ago, in 78 YW, the King of Wesnoth and the Lord of Ele
recruit=Thug,Footpad,Poacher,Rogue Mage,Shadow Mage,Thief,Rogue
canrecruit=yes
controller=human
{GOLD 350 300 250}
{GOLD 300 270 240}
team_name=good_guys
user_team_name=_"Rebels"
[/side]
Expand All @@ -57,8 +57,8 @@ One score and eight years ago, in 78 YW, the King of Wesnoth and the Lord of Ele
profile=portraits/dommel.png
canrecruit=yes
recruit=Swordsman,Pikeman,Dragoon,Shock Trooper,Longbowman,Red Mage,White Mage,Spearman,Heavy Infantryman,Bowman
{GOLD 290 320 350}
{INCOME 37 41 45}
{GOLD 240 270 300}
{INCOME 33 36 39}
controller=ai
[ai]
{AI_SIMPLE_ALWAYS_ASPECT passive_leader yes}
Expand Down Expand Up @@ -100,8 +100,8 @@ One score and eight years ago, in 78 YW, the King of Wesnoth and the Lord of Ele
canrecruit=yes
facing=sw
recruit=Wolf Rider,Orcish Grunt,Orcish Archer,Orcish Assassin,Troll,Troll Whelp
{GOLD 330 360 390}
{INCOME 8 9 10}
{GOLD 300 330 360}
{INCOME 6 7 8}
controller=ai
[ai]
scout_village_targeting=1
Expand All @@ -126,7 +126,7 @@ One score and eight years ago, in 78 YW, the King of Wesnoth and the Lord of Ele
side=4
color=teal
no_leader=yes
{GOLD 200 175 150}
{GOLD 225 200 175}
controller=ai
team_name=good_guys
user_team_name=_"Rebels"
Expand Down Expand Up @@ -186,10 +186,10 @@ One score and eight years ago, in 78 YW, the King of Wesnoth and the Lord of Ele
generate_name=yes
[/unit]
#enddef
{MK_GUARD 2 (Royal Guard) 16 11}
{MK_GUARD 2 (Royal Guard) 24 11}
{MK_GUARD 2 (Royal Guard) 16 17}
{MK_GUARD 2 (Royal Guard) 24 17}
{MK_GUARD 2 (Swordsman) 16 11}
{MK_GUARD 2 (Swordsman) 24 11}
{MK_GUARD 2 (Swordsman) 16 17}
{MK_GUARD 2 (Swordsman) 24 17}
{MK_GUARD 2 (Pikeman) 17 11}
{MK_GUARD 2 (Pikeman) 24 12}
{MK_GUARD 2 (Pikeman) 16 16}
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