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Liberty S7: balancing pass
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nemaara committed Mar 7, 2020
1 parent d2bb3fb commit 9cd6086
Showing 1 changed file with 9 additions and 9 deletions.
18 changes: 9 additions & 9 deletions data/campaigns/Liberty/scenarios/07_Glory.cfg
Expand Up @@ -5,7 +5,7 @@
next_scenario=08_Epilogue
victory_when_enemies_defeated=no
map_file=07_Glory.map
{TURNS 41 38 35}
{TURNS 35 32 29}
{DEFAULT_SCHEDULE_AFTERNOON}

{INTRO_AND_SCENARIO_MUSIC heroes_rite.ogg loyalists.ogg}
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recruit=Thug,Footpad,Poacher,Rogue Mage,Shadow Mage,Thief,Rogue
canrecruit=yes
controller=human
{GOLD 370 330 290}
{GOLD 350 300 250}
team_name=good_guys
user_team_name=_"Rebels"
[/side]
Expand All @@ -60,10 +60,11 @@
profile=portraits/dommel.png
canrecruit=yes
recruit=Swordsman,Pikeman,Dragoon,Shock Trooper,Longbowman,Red Mage,White Mage,Spearman,Heavy Infantryman,Bowman
{GOLD 300 350 400}
{INCOME 30 35 40}
{GOLD 290 320 350}
{INCOME 37 41 45}
controller=ai
[ai]
{AI_SIMPLE_ALWAYS_ASPECT passive_leader yes}
{AI_SIMPLE_ALWAYS_ASPECT village_value 0}
{AI_SIMPLE_ALWAYS_ASPECT leader_value 0}
{AI_SIMPLE_DAY_ASPECT aggression 0.4}
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[side]
side=4
no_leader=yes
{GOLD 250 200 150}
{GOLD 200 175 150}
controller=ai
team_name=good_guys
user_team_name=_"Rebels"
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[gold]
side=2
#ifdef EASY
amount=20
amount=30
#endif
#ifdef NORMAL
amount=35
amount=45
#endif
#ifdef HARD
amount=50
amount=60
#endif
[/gold]
[/event]
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{BAD_CAVALRY 18}
{BAD_CAVALRY 24}
{BAD_CAVALRY 30}
{BAD_CAVALRY 36}

#
# Special Event - the first time you attack one of them, they catch on
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