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load replay from [scenario] if [replay_start] is not present
the intention is to change the serverside generated replays to contain [scenario] & [carryover_sides_start] & [replay]. [replay_start] would be wrong because carryover isn't expanded in these servergenerated saves. Servergenerated saves from reloaded (non start of scenario) games will then contain [replay_start] & [carryover_sides] & [replay]
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This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
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