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mp_create_game: Don't generate a random map if "map_file" is set.
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Not tested.
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jostephd committed Oct 10, 2019
1 parent 70d8281 commit 9f50623
Showing 1 changed file with 3 additions and 1 deletion.
4 changes: 3 additions & 1 deletion src/gui/dialogs/multiplayer/mp_create_game.cpp
Expand Up @@ -673,7 +673,9 @@ void mp_create_game::update_details(window& win)

if(create_engine_.current_level_type() == ng::level::TYPE::RANDOM_MAP) {
// If the current random map doesn't have data, generate it
if(create_engine_.generator_assigned() && create_engine_.current_level().data()["map_data"].empty()) {
if(create_engine_.generator_assigned() &&
create_engine_.current_level().data()["map_data"].empty() &&
create_engine_.current_level().data()["map_file"].empty()) {
create_engine_.init_generated_level_data();
}

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