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SotBE S2: end scenario if Kapou'e is already at signpost
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… when the messenger reappears.  Previously, one would have had to move
Kapou’e off the post and back onto it.
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mattsc committed Apr 17, 2014
1 parent 4e98ab3 commit a30b6cb
Showing 1 changed file with 41 additions and 19 deletions.
60 changes: 41 additions & 19 deletions data/campaigns/Son_Of_The_Black_Eye/scenarios/02_The_Human_Army.cfg
Expand Up @@ -292,6 +292,20 @@
[/gold_carryover]
[/objectives]

[if]
[have_unit]
x=28
y=1
id="Kapou'e"
[/have_unit]

[then]
[fire_event]
name=Kapoue_leaves
[/fire_event]
[/then]
[/if]

[event]
name=moveto

Expand All @@ -301,28 +315,36 @@
id="Kapou'e"
[/filter]

[message]
speaker="Kapou'e"
message= _ "We’ll be back, you foul mud-sucking humans!"
[/message]
[fire_event]
name=Kapoue_leaves
[/fire_event]
[/event]
[/event]

[message]
speaker="Lanbec'h"
message= _ "That’s right, flee, you cowardly orcs! This land is mine!"
[/message]
[event]
name=Kapoue_leaves

[message]
speaker="Kapou'e"
message= _ "In your dreams, worm. When the time comes you will pay for all this with your life!"
image=portraits/kapoue-angry.png
[/message]
[message]
speaker="Kapou'e"
message= _ "We’ll be back, you foul mud-sucking humans!"
[/message]

[endlevel]
result=victory
bonus=no
{NEW_GOLD_CARRYOVER 40}
[/endlevel]
[/event]
[message]
speaker="Lanbec'h"
message= _ "That’s right, flee, you cowardly orcs! This land is mine!"
[/message]

[message]
speaker="Kapou'e"
message= _ "In your dreams, worm. When the time comes you will pay for all this with your life!"
image=portraits/kapoue-angry.png
[/message]

[endlevel]
result=victory
bonus=no
{NEW_GOLD_CARRYOVER 40}
[/endlevel]
[/event]

{KAPOUE_DEATH}
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