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Autodoc cleanup for CVideo mess
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GregoryLundberg committed Nov 30, 2017
1 parent 889a912 commit ae58887
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Showing 5 changed files with 0 additions and 10 deletions.
1 change: 0 additions & 1 deletion src/gui/core/window_builder.hpp
Expand Up @@ -31,7 +31,6 @@ class window;
/**
* Builds a window.
*
* @param video The frame buffer to draw upon.
* @param type The type id string of the window, this window
* must be registered at startup.
*/
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4 changes: 0 additions & 4 deletions src/gui/dialogs/modal_dialog.hpp
Expand Up @@ -160,8 +160,6 @@ class modal_dialog
/**
* Shows the window.
*
* @param video The video which contains the surface to draw
* upon.
* @param auto_close_time The time in ms after which the dialog will
* automatically close, if 0 it doesn't close.
* @note the timeout is a minimum time and
Expand Down Expand Up @@ -391,8 +389,6 @@ class modal_dialog
* Every dialog shows it's own kind of window, this function should return
* the window to show.
*
* @param video The video which contains the surface to draw
* upon.
* @returns The window to show.
*/
window* build_window() const;
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2 changes: 0 additions & 2 deletions src/gui/dialogs/transient_message.hpp
Expand Up @@ -73,8 +73,6 @@ void show_transient_message(const std::string& title,
* This shows a dialog with a short message which can be dismissed with a
* single click.
*
* @param video The video which contains the surface to draw
* upon.
* @param message The message to show in the dialog.
* @param image An image to show in the dialog.
* @param message_use_markup Use markup for the message?
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1 change: 0 additions & 1 deletion src/gui/dialogs/wml_message.hpp
Expand Up @@ -237,7 +237,6 @@ struct wml_message_portrait
/**
* Helper function to show a portrait.
*
* @param video The display variable.
* @param title The title of the dialog.
* @param message The message to show.
* @param left Portrait to show on the left.
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2 changes: 0 additions & 2 deletions src/wml_exception.hpp
Expand Up @@ -115,8 +115,6 @@ struct wml_exception

/**
* Shows the error in a dialog.
*
* @param video Target for rendering the UI message.
*/
void show();
private:
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