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If no suitable forest hex is found, the radius of the locations considered is extended instead of placing the unit next to Ethiliel. Also, a change of behaviour: * non-free hexes will not be considered * the bodyguards won't be placed adjacent to other units, like the ambush ability works normally * this includes Ethiliel In general that means that units may be placed farther away than before. [ci skip] (cherry-picked from commit e43b350)
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