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EI: Improvements to the AI in S3
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Asheviere committed Mar 16, 2015
1 parent 18fa5cd commit b20aa79
Showing 1 changed file with 29 additions and 3 deletions.
Expand Up @@ -33,6 +33,7 @@
type=Dark Sorcerer
id=Mal-Skraat
name= _ "Mal-Skraat"
facing=ne
side=2
canrecruit=yes
recruit=Skeleton,Skeleton Archer,Skeleton Rider,Soulless
Expand All @@ -43,6 +44,18 @@
{FLAG_VARIANT undead}
team_name=undead
user_team_name=_"Undead"

[ai]
recruitment_pattern=fighter,archer,scout,scout
aggression=0.6
grouping=no
[goal]
[criteria]
id=Gweddry
[/criteria]
value=5
[/goal]
[/ai]
[/side]

#ifdef HARD
Expand All @@ -66,6 +79,10 @@
user_team_name=_"Undead"
{GOLD 10 20 30}
{FLAG_VARIANT undead}

[ai]
aggression=1.0
[/ai]
[/side]

# As long as Mal-Tar sits on his keep, ensure that he can't survive long by
Expand All @@ -88,13 +105,22 @@
side=4
canrecruit=yes
recruit=Vampire Bat,Skeleton,Skeleton Archer,Ghoul
[ai]
recruitment_pattern=scout,scout,fighter,fighter,archer
[/ai]
team_name=undead
user_team_name=_"Undead"
{GOLD 75 100 150}
{FLAG_VARIANT undead}

[ai]
recruitment_pattern=fighter,archer,scout,scout
aggression=0.6
grouping=no
[goal]
[criteria]
id=Dacyn
[/criteria]
value=5
[/goal]
[/ai]
[/side]

#ifdef HARD
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