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Tweaked submerge and unit_height_adjust values for aquatic castle/camp
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ln-zookeeper committed Oct 13, 2016
1 parent 403c0c6 commit b24477b
Showing 1 changed file with 5 additions and 1 deletion.
6 changes: 5 additions & 1 deletion data/core/terrain.cfg
Expand Up @@ -1759,6 +1759,7 @@ Merfolk and nagas have 60% defense in submerged villages, whereas land based uni
editor_name= _ "Aquatic Encampment"
string=Cme
aliasof=Ct,Wwr
submerge=0.3
unit_height_adjust=0
recruit_onto=true
editor_group=castle, water
Expand All @@ -1771,6 +1772,7 @@ Merfolk and nagas have 60% defense in submerged villages, whereas land based uni
editor_name= _ "Aquatic Castle"
string=Cm
aliasof=Ct,Wwr
submerge=0.3
unit_height_adjust=3
recruit_onto=true
editor_group=castle, water
Expand Down Expand Up @@ -1968,6 +1970,7 @@ Merfolk and nagas have 60% defense in submerged villages, whereas land based uni
editor_name= _ "Aquatic Encampment Keep"
string=Kme
aliasof=Ct, Wwr
submerge=0.3
unit_height_adjust=2
recruit_onto=true
recruit_from=true
Expand All @@ -1981,7 +1984,8 @@ Merfolk and nagas have 60% defense in submerged villages, whereas land based uni
editor_name= _ "Aquatic Keep"
string=Km
aliasof=Ct, Wwr
unit_height_adjust=5
submerge=0.3
unit_height_adjust=10
recruit_onto=true
recruit_from=true
editor_group=castle, water
Expand Down

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