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During allies' turns, their units' orbs show the move status (#1424)
Instead of using the allied orb during their turn, the unmoved, moved and partial orbs are shown. The player's own units will be shown with the moved orb during the ally's turn, which matches the previous behavior. This is intended for co-operative MP campaigns, where it will make it easier for players to discuss possible moves. The UX is also visible in SP scenarios with allied sides, HttT's first scenario is an easy place to see what it does. If another status is added to the orb_status enum, this code is likely to support it with no changes needed for the parts in this commit. For example, issue #5155's proposed orb_status::disengaged has been tested with this. Updated the documentation about orb colors. In these docs I've moved all of the images to a single line above the bullet-pointed list, as otherwise the layout looked bad once a line wrapped - the first line appeared horizontally-aligned with the center of the image, the second started under the image. Added documentation about the delay in multiplayer games, as the purpose of this orb-coloring feature is to assist discussion in multiplayer games.
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