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SotA: Remove weird terrain='' convention
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The wiki proscribes terrain=^ for this purpose, which has the bonus
of being detected as a valid terrain code by the schema.
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CelticMinstrel committed Apr 12, 2018
1 parent b020370 commit b486cf2
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Showing 5 changed files with 12 additions and 12 deletions.
Expand Up @@ -189,7 +189,7 @@ I decided to hide in the cemetery. That way I could try my experiment to animate

# Remove the overlay that defines this terrain as a grave:
[terrain]
terrain=''
terrain=^
layer=overlay
x,y=$zombie_x,$zombie_y
[/terrain]
Expand Down Expand Up @@ -329,7 +329,7 @@ of Healing"

# Remove the (invisible) keep:
[terrain]
terrain=''
terrain=^
layer=overlay
x=20, 21, 22
y=6-7, 7-8, 7
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Expand Up @@ -183,12 +183,12 @@ When the captain retained his memories, I reasoned that it may have been because
[then]
[terrain]
x,y=5,12
terrain=''
terrain=^
layer=overlay
[/terrain]
[terrain]
x,y=14,10
terrain=''
terrain=^
layer=overlay
[/terrain]
[terrain]
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Expand Up @@ -182,12 +182,12 @@ Not far inside the cave was a ruined castle built in a style I did not recognize
[/unit]
[terrain]
x,y=10,4
terrain=''
terrain=^
layer=overlay
[/terrain]
[terrain]
x,y=9,4
terrain=''
terrain=^
layer=overlay
[/terrain]
{DELAY}
Expand Down Expand Up @@ -221,7 +221,7 @@ Not far inside the cave was a ruined castle built in a style I did not recognize
[/modify_unit]
[terrain]
x,y=11,6
terrain=''
terrain=^
layer=overlay
[/terrain]
{DELAY}
Expand All @@ -235,7 +235,7 @@ Not far inside the cave was a ruined castle built in a style I did not recognize
[/modify_unit]
[terrain]
x,y=9,5
terrain=''
terrain=^
layer=overlay
[/terrain]
[item]
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Expand Up @@ -782,7 +782,7 @@ We left the fires of the mountain behind and plunged once more into darkness. Af
[/item]
[terrain]
x,y=29,9
terrain=''
terrain=^
layer=overlay
[/terrain]

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6 changes: 3 additions & 3 deletions data/campaigns/Secrets_of_the_Ancients/utils/sota-utils.cfg
Expand Up @@ -953,13 +953,13 @@
[terrain]
x=5
y="$(11+{OFFSET})"
terrain=''
terrain=^
layer=overlay
[/terrain]
[terrain]
x=14
y="$(9+{OFFSET})"
terrain=''
terrain=^
layer=overlay
[/terrain]
[terrain]
Expand Down Expand Up @@ -1004,7 +1004,7 @@
[terrain]
x=7
y="$(9+{OFFSET})"
terrain=''
terrain=^
layer=overlay
[/terrain]
[set_variable]
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