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Move the merman citizen and brawler units to core
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CelticMinstrel committed Oct 24, 2018
1 parent 131369b commit b5b334b
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Showing 27 changed files with 229 additions and 228 deletions.
21 changes: 0 additions & 21 deletions data/campaigns/Dead_Water/_main.cfg
Expand Up @@ -72,27 +72,6 @@
[/units]

{campaigns/Dead_Water/scenarios}

[lua]
code=<<
local _ = wesnoth.textdomain "wesnoth-dw"
local old_unit_status = wesnoth.theme_items.unit_status

function wesnoth.theme_items.unit_status()
local u = wesnoth.get_displayed_unit()
if not u then return {} end
local s = old_unit_status()

if u.status.stunned then
table.insert(s, { "element", { image = "misc/stunned-status-icon.png",
tooltip = _"stunned: This unit is stunned. It cannot enforce its Zone of Control."
} } )
end

return s
end
>>
[/lua]
#endif

# wmllint: directory spellings kai Krellis Dorth Jotha Tirigaz Laudiss
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192 changes: 0 additions & 192 deletions data/campaigns/Dead_Water/units/Brawler.cfg

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13 changes: 0 additions & 13 deletions data/campaigns/Dead_Water/utils/specials.cfg

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