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NR S2: additional trigger field for door
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sevu committed Dec 2, 2020
1 parent 80dcc2a commit b5e67a8
Showing 1 changed file with 5 additions and 4 deletions.
Expand Up @@ -502,8 +502,8 @@
name=moveto
[filter]
side=1
x=12,16
y=7,5
x=12,16,15
y=7 ,5 ,5
[/filter]

# Check from which side do we open and use appropriate race in the dialogue.
Expand All @@ -517,8 +517,9 @@
speaker=unit
message= _ "Hey look, it’s an ancient door. It seems the trolls were too stupid to find how to open it."
[/message]
{VARIABLE trigger.x 16}
{VARIABLE trigger.y 5}
# Two trigger fields in this case
{VARIABLE trigger.x "16,15"}
{VARIABLE trigger.y "5,5"}
[/then]
[else]
[message]
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