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SotBE S3: Don't put two [endlevel]s in the same event
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In case this event was fired, a lua warning was displayed
on the screen.
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DisherProject authored and GregoryLundberg committed Oct 18, 2018
1 parent e8f8dd8 commit b62eaed
Showing 1 changed file with 7 additions and 7 deletions.
Expand Up @@ -371,15 +371,15 @@
speaker=Blemaker
message= _ "My son! I should have never brought him to this fight. Now we return to our caverns, and we never return."
[/message]
[endlevel]
result=defeat
[/endlevel]
[/then]
[else]
[message]
speaker="Kapou'e"
message= _ "The trolls are done. We will desperately need their help in the coming battles. Without them there is no hope."
[/message]
[/else]
[/if]
[message]
speaker="Kapou'e"
message= _ "The trolls are done. We will desperately need their help in the coming battles. Without them there is no hope."
[/message]

[endlevel]
result=defeat
[/endlevel]
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