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gui2/unit_create: Use variation_name before the variation's ut name
Forgot that variation_name has an actual meaning when paired with variation_id as opposed to it just being a deprecated form of variation_id. This makes it so it's favoured by the UI over a potentially overridden type name when present. This makes it so the mainline Walking Corpse and Soulless units have their translatable variation names properly displayed.
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