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push end_play exceptions down one level in playsingle_controller
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This uses the macros introduced to handle game end exceptions.
It should be a strict refactor.

Rebased to accomodate conflict here: 516206a
Still a strict refactor.

Note:
If end_turn_exception propogates to the top of
playsingle_controller, there is no handler beyond that and the
program will terminate. If an end turn signal gets there, we
also will terminate. This commit adds an assertion failure with
a message clarifying what happened.
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cbeck88 committed Jun 8, 2014
1 parent 67e7f4c commit c11088c
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