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Add to 1.14.10/1.15.2 changelog backports listed in #4356
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jostephd committed Sep 30, 2019
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for the colorblind. (Issue#1217)
* In the recruit dialog and recall dialog, units that are too expensive to recruit/recall
are grayed out. (PR#4362, part of Issue#1282)
* Hide the "Suppose Dead" key from the hotkeys list (it does nothing since 1.9.12)
### Lua API
* Accessing wesnoth.theme_items.unit_status no longer prevents the unit
status (poisoned/slowed/etc) from being shown in the sidebar. (Issue#4079)
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* Removed unused "scoutDefault", "journeylifter", "wescamp_import" and "wmlvalidator" Python tools
* Fixed wmlscope not correctly performing expansion of square braces in filenames in some conditions
* New help topic outlining common (and less commons) reasons for losing a scenario. (PR#4217)
* Add help text for some debug commands (part of Issue#2500)

## Version 1.15.1
### Editor
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* Change Halidel to be Deoran's great-grandfather
### Lua API
* wesnoth.deprecate_api was fixed to correctly wrap tables with metatables. (Issue#4079)
### User interface
* Draw ellipses during draw/sheath animations. (Issue#1527)
* In the combat dialog and elsewhere, clicking the "Profile" button opens
the help on the correct unit variation (e.g., Walking Corpse (Swimmer)).
(Issue#4142)
### Miscellaneous and bug fixes
* Add help text for some debug commands (part of Issue#2500)

## Version 1.14.9
### AI:
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