Skip to content

Commit

Permalink
ANL: use default AI
Browse files Browse the repository at this point in the history
main difference: Lvl 2 units are recruited in lategame

[ci skip]
  • Loading branch information
sevu committed Aug 17, 2019
1 parent 51565a4 commit c6204ce
Showing 1 changed file with 0 additions and 4 deletions.
4 changes: 0 additions & 4 deletions data/multiplayer/scenarios/4p_A_New_Land.cfg
Expand Up @@ -128,7 +128,6 @@
[ai]
aggression=1.0
recruitment_pattern=fighter
ai_algorithm=experimental_ai
[/ai]
[village]
x,y=10,25
Expand Down Expand Up @@ -160,7 +159,6 @@
[ai]
aggression=1.0
recruitment_pattern=fighter
ai_algorithm=experimental_ai
[/ai]
[village]
x,y=50,25
Expand Down Expand Up @@ -192,7 +190,6 @@
[ai]
aggression=1.0
recruitment_pattern=fighter
ai_algorithm=experimental_ai
[/ai]
[village]
x,y=10,30
Expand Down Expand Up @@ -224,7 +221,6 @@
[ai]
aggression=1.0
recruitment_pattern=fighter
ai_algorithm=experimental_ai
[/ai]
[village]
x,y=50,30
Expand Down

0 comments on commit c6204ce

Please sign in to comment.