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Update VC project files to correspond with PR #645 being merged.
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Wedge009 committed Jun 1, 2016
1 parent 2f73681 commit c8c1e75
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Showing 4 changed files with 48 additions and 16 deletions.
3 changes: 3 additions & 0 deletions projectfiles/VC12/wesnoth.vcxproj
Expand Up @@ -1113,6 +1113,9 @@
<ClCompile Include="..\..\src\fake_unit_manager.cpp" />
<ClCompile Include="..\..\src\fake_unit_ptr.cpp" />
<ClCompile Include="..\..\src\filechooser.cpp" />
<ClCompile Include="..\..\src\filesystem_boost.cpp" />
<ClCompile Include="..\..\src\filesystem_common.cpp" />
<ClCompile Include="..\..\src\filesystem_sdl.cpp" />
<ClCompile Include="..\..\src\floating_label.cpp" />
<ClCompile Include="..\..\src\floating_textbox.cpp" />
<ClCompile Include="..\..\src\font.cpp" />
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3 changes: 3 additions & 0 deletions projectfiles/VC12/wesnoth.vcxproj.filters
Expand Up @@ -1389,6 +1389,9 @@
<ClCompile Include="..\..\src\fake_unit_manager.cpp" />
<ClCompile Include="..\..\src\fake_unit_ptr.cpp" />
<ClCompile Include="..\..\src\filechooser.cpp" />
<ClCompile Include="..\..\src\filesystem_boost.cpp" />
<ClCompile Include="..\..\src\filesystem_common.cpp" />
<ClCompile Include="..\..\src\filesystem_sdl.cpp" />
<ClCompile Include="..\..\src\floating_label.cpp" />
<ClCompile Include="..\..\src\floating_textbox.cpp" />
<ClCompile Include="..\..\src\font.cpp" />
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47 changes: 38 additions & 9 deletions projectfiles/VC12/wesnothd.vcxproj
Expand Up @@ -205,7 +205,12 @@
<ObjectFileName Condition="'$(Configuration)|$(Platform)'=='ReleaseDEBUG|Win32'">$(IntDir)Server\</ObjectFileName>
<ObjectFileName Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(IntDir)Server\</ObjectFileName>
</ClCompile>
<ClCompile Include="..\..\src\server\forum_user_handler.cpp" />
<ClCompile Include="..\..\src\server\forum_user_handler.cpp">
<ObjectFileName Condition="'$(Configuration)|$(Platform)'=='Debug_with_VLD|Win32'">$(IntDir)Server\</ObjectFileName>
<ObjectFileName Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(IntDir)Server\</ObjectFileName>
<ObjectFileName Condition="'$(Configuration)|$(Platform)'=='ReleaseDEBUG|Win32'">$(IntDir)Server\</ObjectFileName>
<ObjectFileName Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(IntDir)Server\</ObjectFileName>
</ClCompile>
<ClCompile Include="..\..\src\server\game.cpp">
<ObjectFileName Condition="'$(Configuration)|$(Platform)'=='Debug_with_VLD|Win32'">$(IntDir)Server\</ObjectFileName>
<ObjectFileName Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(IntDir)Server\</ObjectFileName>
Expand All @@ -230,16 +235,36 @@
<ObjectFileName Condition="'$(Configuration)|$(Platform)'=='ReleaseDEBUG|Win32'">$(IntDir)Server\</ObjectFileName>
<ObjectFileName Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(IntDir)Server\</ObjectFileName>
</ClCompile>
<ClCompile Include="..\..\src\server\player_network.cpp" />
<ClCompile Include="..\..\src\server\proxy.cpp">
<ClCompile Include="..\..\src\server\player_connection.cpp">
<ObjectFileName Condition="'$(Configuration)|$(Platform)'=='Debug_with_VLD|Win32'">$(IntDir)Server\</ObjectFileName>
<ObjectFileName Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(IntDir)Server\</ObjectFileName>
<ObjectFileName Condition="'$(Configuration)|$(Platform)'=='ReleaseDEBUG|Win32'">$(IntDir)Server\</ObjectFileName>
<ObjectFileName Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(IntDir)Server\</ObjectFileName>
</ClCompile>
<ClCompile Include="..\..\src\server\player_network.cpp">
<ObjectFileName Condition="'$(Configuration)|$(Platform)'=='Debug_with_VLD|Win32'">$(IntDir)Server\</ObjectFileName>
<ObjectFileName Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(IntDir)Server\</ObjectFileName>
<ObjectFileName Condition="'$(Configuration)|$(Platform)'=='ReleaseDEBUG|Win32'">$(IntDir)Server\</ObjectFileName>
<ObjectFileName Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(IntDir)Server\</ObjectFileName>
</ClCompile>
<ClCompile Include="..\..\src\server\room.cpp">
<ObjectFileName Condition="'$(Configuration)|$(Platform)'=='Debug_with_VLD|Win32'">$(IntDir)Server\</ObjectFileName>
<ObjectFileName Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(IntDir)Server\</ObjectFileName>
<ObjectFileName Condition="'$(Configuration)|$(Platform)'=='ReleaseDEBUG|Win32'">$(IntDir)Server\</ObjectFileName>
<ObjectFileName Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(IntDir)Server\</ObjectFileName>
</ClCompile>
<ClCompile Include="..\..\src\server\room_manager.cpp">
<ObjectFileName Condition="'$(Configuration)|$(Platform)'=='Debug_with_VLD|Win32'">$(IntDir)Server\</ObjectFileName>
<ObjectFileName Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(IntDir)Server\</ObjectFileName>
<ObjectFileName Condition="'$(Configuration)|$(Platform)'=='ReleaseDEBUG|Win32'">$(IntDir)Server\</ObjectFileName>
<ObjectFileName Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(IntDir)Server\</ObjectFileName>
</ClCompile>
<ClCompile Include="..\..\src\server\sample_user_handler.cpp">
<ObjectFileName Condition="'$(Configuration)|$(Platform)'=='Debug_with_VLD|Win32'">$(IntDir)Server\</ObjectFileName>
<ObjectFileName Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(IntDir)Server\</ObjectFileName>
<ObjectFileName Condition="'$(Configuration)|$(Platform)'=='ReleaseDEBUG|Win32'">$(IntDir)Server\</ObjectFileName>
<ObjectFileName Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(IntDir)Server\</ObjectFileName>
</ClCompile>
<ClCompile Include="..\..\src\server\room.cpp" />
<ClCompile Include="..\..\src\server\room_manager.cpp" />
<ClCompile Include="..\..\src\server\sample_user_handler.cpp" />
<ClCompile Include="..\..\src\server\server.cpp">
<ObjectFileName Condition="'$(Configuration)|$(Platform)'=='Debug_with_VLD|Win32'">$(IntDir)Server\</ObjectFileName>
<ObjectFileName Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(IntDir)Server\</ObjectFileName>
Expand All @@ -253,10 +278,14 @@
<ObjectFileName Condition="'$(Configuration)|$(Platform)'=='ReleaseDEBUG|Win32'">$(IntDir)Server\</ObjectFileName>
<ObjectFileName Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(IntDir)Server\</ObjectFileName>
</ClCompile>
<ClCompile Include="..\..\src\server\user_handler.cpp" />
<ClCompile Include="..\..\src\server\user_handler.cpp">
<ObjectFileName Condition="'$(Configuration)|$(Platform)'=='Debug_with_VLD|Win32'">$(IntDir)Server\</ObjectFileName>
<ObjectFileName Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(IntDir)Server\</ObjectFileName>
<ObjectFileName Condition="'$(Configuration)|$(Platform)'=='ReleaseDEBUG|Win32'">$(IntDir)Server\</ObjectFileName>
<ObjectFileName Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(IntDir)Server\</ObjectFileName>
</ClCompile>
</ItemGroup>
<ItemGroup>
<ClInclude Include="..\..\src\global.hpp" />
<ClInclude Include="..\..\src\mt_rng.hpp" />
<ClInclude Include="..\..\src\seed_rng.hpp" />
<ClInclude Include="..\..\src\server\ban.hpp" />
Expand All @@ -265,8 +294,8 @@
<ClInclude Include="..\..\src\server\input_stream.hpp" />
<ClInclude Include="..\..\src\server\metrics.hpp" />
<ClInclude Include="..\..\src\server\player.hpp" />
<ClInclude Include="..\..\src\server\player_connection.hpp" />
<ClInclude Include="..\..\src\server\player_network.hpp" />
<ClInclude Include="..\..\src\server\proxy.hpp" />
<ClInclude Include="..\..\src\server\room.hpp" />
<ClInclude Include="..\..\src\server\room_manager.hpp" />
<ClInclude Include="..\..\src\server\sample_user_handler.hpp" />
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11 changes: 4 additions & 7 deletions projectfiles/VC12/wesnothd.vcxproj.filters
Expand Up @@ -42,10 +42,10 @@
<ClCompile Include="..\..\src\server\player.cpp">
<Filter>Server</Filter>
</ClCompile>
<ClCompile Include="..\..\src\server\player_network.cpp">
<ClCompile Include="..\..\src\server\player_connection.cpp">
<Filter>Server</Filter>
</ClCompile>
<ClCompile Include="..\..\src\server\proxy.cpp">
<ClCompile Include="..\..\src\server\player_network.cpp">
<Filter>Server</Filter>
</ClCompile>
<ClCompile Include="..\..\src\server\room.cpp">
Expand Down Expand Up @@ -79,9 +79,6 @@
<ClInclude Include="..\..\src\server\game.hpp">
<Filter>Server</Filter>
</ClInclude>
<ClInclude Include="..\..\src\global.hpp">
<Filter>Server</Filter>
</ClInclude>
<ClInclude Include="..\..\src\server\input_stream.hpp">
<Filter>Server</Filter>
</ClInclude>
Expand All @@ -91,10 +88,10 @@
<ClInclude Include="..\..\src\server\player.hpp">
<Filter>Server</Filter>
</ClInclude>
<ClInclude Include="..\..\src\server\player_network.hpp">
<ClInclude Include="..\..\src\server\player_connection.hpp">
<Filter>Server</Filter>
</ClInclude>
<ClInclude Include="..\..\src\server\proxy.hpp">
<ClInclude Include="..\..\src\server\player_network.hpp">
<Filter>Server</Filter>
</ClInclude>
<ClInclude Include="..\..\src\server\room.hpp">
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