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DM 12: Moved burnt village that was firing two events
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Fixes #4612:1 - Village location fired both its own event and the radius event for the ambush village, so I've moved it slightly.
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UnwiseOwl authored and sigurdfdragon committed Mar 14, 2020
1 parent 7b2f406 commit ca4b4bf
Showing 1 changed file with 3 additions and 3 deletions.
Expand Up @@ -223,7 +223,7 @@
[/event]

{PLACE_IMAGE scenery/village-human-burned1.png 34 6} # has moveto
{PLACE_IMAGE scenery/village-human-burned2.png 29 13} # has moveto
{PLACE_IMAGE scenery/village-human-burned2.png 30 12} # has moveto
{PLACE_IMAGE scenery/village-human-burned3.png 31 10} # has moveto
{PLACE_IMAGE scenery/village-human-burned4.png 37 17}
{PLACE_IMAGE scenery/village-human-burned4.png 35 17}
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[/message]
[/event]

# Move to 29,13 burned village (north edge of farmed patch): empty
# Move to 30,12 burned village (north edge of farmed patch): empty
[event]
name=moveto
[filter]
side=1
x,y=29,13
x,y=30,12
[/filter]
[message]
speaker=unit
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