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Fix some mess with wrong hidden attributes and hotkey bindings.
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fendrin committed Feb 27, 2014
1 parent d04f675 commit cd76459
Showing 1 changed file with 6 additions and 4 deletions.
10 changes: 6 additions & 4 deletions src/hotkey/hotkey_command.cpp
Expand Up @@ -201,11 +201,13 @@ hotkey::hotkey_command_temp hotkey_list_[] = {
{ hotkey::HOTKEY_EDITOR_MAP_APPLY_MASK, "editor-map-apply-mask", N_("Apply a Mask"), false, hotkey::SCOPE_EDITOR, "" },
{ hotkey::HOTKEY_EDITOR_MAP_CREATE_MASK_TO, "editor-map-create-mask-to", N_("Create Mask"), false, hotkey::SCOPE_EDITOR, "" },
{ hotkey::HOTKEY_EDITOR_REFRESH, "editor-refresh", N_("Refresh Display"), false, hotkey::SCOPE_EDITOR, "" },

{ hotkey::HOTKEY_EDITOR_UPDATE_TRANSITIONS, "editor-update-transitions", N_("Update Terrain Transitions"), false, hotkey::SCOPE_EDITOR, "" },
// This item is for binding in the preferences
{ hotkey::HOTKEY_EDITOR_TOGGLE_TRANSITIONS, "editor-toggle-transitions", N_("Toggle Terrain Transition Update"), true, hotkey::SCOPE_EDITOR, "" },
{ hotkey::HOTKEY_EDITOR_AUTO_UPDATE_TRANSITIONS, "editor-auto-update-transitions", N_("Auto-update Terrain Transitions"), false, hotkey::SCOPE_EDITOR, "" },
// The next three are for displaying the different states in the menu

// This item is for binding in the preferences
{ hotkey::HOTKEY_EDITOR_TOGGLE_TRANSITIONS, "editor-toggle-transitions", N_("Toggle Terrain Transition Update"), false, hotkey::SCOPE_EDITOR, "" },
// The next three are for displaying the different states in the menu
{ hotkey::HOTKEY_EDITOR_AUTO_UPDATE_TRANSITIONS, "editor-auto-update-transitions", N_("Auto-update Terrain Transitions"), true, hotkey::SCOPE_EDITOR, "" },
{ hotkey::HOTKEY_EDITOR_NO_UPDATE_TRANSITIONS, "editor-no-update-transitions", N_("Auto-update Terrain Transitions: No"), true, hotkey::SCOPE_EDITOR, "" },
{ hotkey::HOTKEY_EDITOR_PARTIAL_UPDATE_TRANSITIONS, "editor-partial-update-transitions", N_("Auto-update Terrain Transitions: Partial"), true, hotkey::SCOPE_EDITOR, "" },

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