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Fix editor crash when adding a new side
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CelticMinstrel committed Aug 24, 2016
1 parent 44219de commit d1604e5
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Showing 4 changed files with 8 additions and 8 deletions.
4 changes: 2 additions & 2 deletions src/display.cpp
Expand Up @@ -273,7 +273,7 @@ void display::init_flags() {
side_colors.reserve(dc_->teams().size());

for(size_t i = 0; i != dc_->teams().size(); ++i) {
std::string side_color = team::get_side_color_index(i+1);
std::string side_color = dc_->teams()[i].color();
side_colors.push_back(side_color);
init_flags_for_side_internal(i, side_color);
}
Expand All @@ -287,7 +287,7 @@ void display::reinit_flags_for_side(size_t side)
return;
}

init_flags_for_side_internal(side, team::get_side_color_index(side + 1));
init_flags_for_side_internal(side, dc_->teams()[side].color());
}

void display::init_flags_for_side_internal(size_t n, const std::string& side_color)
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2 changes: 1 addition & 1 deletion src/gui/dialogs/unit_recruit.cpp
Expand Up @@ -85,7 +85,7 @@ void tunit_recruit::pre_show(twindow& window)
string_map column;

std::string image_string = recruit->image() + "~RC(" + recruit->flag_rgb() + ">"
+ team::get_side_color_index(team_.side()) + ")";
+ team_.color() + ")";

int wb_gold = 0;
if(resources::controller) {
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2 changes: 1 addition & 1 deletion src/reports.cpp
Expand Up @@ -204,7 +204,7 @@ static config unit_side(reports::context & rc, const unit* u)
const team &u_team = rc.teams()[u->side() - 1];
std::string flag_icon = u_team.flag_icon();
std::string old_rgb = game_config::flag_rgb;
std::string new_rgb = team::get_side_color_index(u->side());
std::string new_rgb = u_team.color();
std::string mods = "~RC(" + old_rgb + ">" + new_rgb + ")";
if (flag_icon.empty())
flag_icon = game_config::images::flag_icon;
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8 changes: 4 additions & 4 deletions src/team.cpp
Expand Up @@ -545,7 +545,7 @@ void team::change_team(const std::string &name, const t_string &user_name)

void team::clear_caches(){
// Reset the cache of allies for all teams
if(!resources::gameboard->teams().empty()) {
if(resources::gameboard) {
for(auto& t : resources::gameboard->teams()) {
t.enemies_.clear();
t.ally_shroud_.clear();
Expand All @@ -563,7 +563,7 @@ void team::set_objectives(const t_string& new_objectives, bool silently)

bool team::shrouded(const map_location& loc) const
{
if(resources::gameboard->teams().empty())
if(!resources::gameboard)
return shroud_.value(loc.x+1,loc.y+1);

return shroud_.shared_value(ally_shroud(resources::gameboard->teams()),loc.x+1,loc.y+1);
Expand All @@ -577,7 +577,7 @@ bool team::fogged(const map_location& loc) const
if ( fog_clearer_.count(loc) > 0 )
return false;

if(resources::gameboard->teams().empty())
if(!resources::gameboard)
return fog_.value(loc.x+1,loc.y+1);

return fog_.shared_value(ally_fog(resources::gameboard->teams()),loc.x+1,loc.y+1);
Expand Down Expand Up @@ -838,7 +838,7 @@ std::string team::get_side_color_index(int side)
{
size_t index = size_t(side-1);

if(!resources::gameboard->teams().empty() && index < resources::gameboard->teams().size()) {
if(resources::gameboard && index < resources::gameboard->teams().size()) {
const std::string side_map = resources::gameboard->teams()[index].color();
if(!side_map.empty()) {
return side_map;
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