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Do not allow [message] to scroll to units through fog/shroud
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This was a regression from 1.12.
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irydacea committed May 22, 2018
1 parent bfeb22c commit d2e94b3
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2 changes: 2 additions & 0 deletions changelog.md
Expand Up @@ -48,6 +48,8 @@
* Added stricter validation to ensure units cannot have negative hitpoints,
except during specific attack-related events.
* Added deprecation notices for several macros that had them missing before.
* [message] no longer scrolls to units through fog or shroud so it matches
1.12's behavior.

## Version 1.14.1
### Campaigns
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2 changes: 1 addition & 1 deletion data/lua/wml/message.lua
Expand Up @@ -373,7 +373,7 @@ function wesnoth.wml_actions.message(cfg)
else
-- Check ~= false, because the default if omitted should be true
if cfg.scroll ~= false then
wesnoth.scroll_to_tile(speaker.x, speaker.y, false, false, true)
wesnoth.scroll_to_tile(speaker.x, speaker.y, true, false, true)
end

wesnoth.highlight_hex(speaker.x, speaker.y)
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