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Slightly improved the beach waves rules
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ln-zookeeper committed Mar 18, 2016
1 parent d764bba commit e5b3d81
Showing 1 changed file with 19 additions and 25 deletions.
44 changes: 19 additions & 25 deletions data/core/terrain-graphics/new-macros.cfg
Expand Up @@ -750,23 +750,19 @@
[terrain_graphics]
map="
, 2
*, 3
*, 2
, 1
*, *
, *"
[tile]
pos=1
type={TERRAINLIST}
set_no_flag=waves-@R0-@R5,waves-@R0-@R1
set_no_flag=waves_convex-@R0-@R5,waves_convex-@R0-@R1
[/tile]
[tile]
pos=2
type={ADJACENT}
[/tile]
[tile]
pos=3
type={ADJACENT}
[/tile]

rotations=tr,r,br,bl,l,tl

Expand All @@ -779,31 +775,28 @@
is_water=yes
[/image]
[/terrain_graphics]

[terrain_graphics]
map="
, 2
*, 3
*, 2
, 1
*, *
, *"
[tile]
pos=1
type={TERRAINLIST}
set_no_flag=waves-@R0-@R5
[/tile]
[tile]
pos=2
type={ADJACENT}
set_no_flag=waves_concave-@R0-@R5,waves_concave-@R0-@R1
[/tile]
[tile]
pos=3
type=!,{TERRAINLIST},{ADJACENT}
pos=2
type={TERRAINLIST}
[/tile]

rotations=tr,r,br,bl,l,tl

[image]
name={IMAGESTEM}-convex-A[01~13].png~MASK(terrain/masks/7hex-@R0-@R5.png):200
name={IMAGESTEM}-concave-A[01~13].png~MASK(terrain/masks/7hex-@R0.png):200
random_start=no
layer={LAYER}
center=90,144
Expand All @@ -821,29 +814,30 @@
, *"
[tile]
pos=1
type={ADJACENT}
set_no_flag=waves-@R0-@R5,waves-@R0-@R1
type={TERRAINLIST}
[/tile]
[tile]
pos=2
type={TERRAINLIST}
type={ADJACENT}
set_no_flag=waves_convex-@R0-@R5
[/tile]
[tile]
pos=3
type={TERRAINLIST}
type=!,{TERRAINLIST},{ADJACENT}
[/tile]

rotations=tr,r,br,bl,l,tl

[image]
name={IMAGESTEM}-concave-A[01~13].png~MASK(terrain/masks/7hex-@R0.png):200
name={IMAGESTEM}-convex-A[01~13].png~MASK(terrain/masks/7hex-@R0-@R5.png):200
random_start=no
layer={LAYER}
center=90,144
base=90,144
is_water=yes
[/image]
[/terrain_graphics]

[terrain_graphics]
map="
, 2
Expand All @@ -853,22 +847,22 @@
, *"
[tile]
pos=1
type={ADJACENT}
set_no_flag=waves-@R0-@R5
type={TERRAINLIST}
[/tile]
[tile]
pos=2
type={TERRAINLIST}
type=!,{TERRAINLIST},{ADJACENT}
[/tile]
[tile]
pos=3
type=!,{TERRAINLIST},{ADJACENT}
type={ADJACENT}
set_no_flag=waves_convex-@R0-@R1
[/tile]

rotations=tr,r,br,bl,l,tl

[image]
name={IMAGESTEM}-concave-A[01~13].png~MASK(terrain/masks/7hex-@R0-@R5.png):200
name={IMAGESTEM}-convex-A[01~13].png~MASK(terrain/masks/7hex-@R0-@R1.png):200
random_start=no
layer={LAYER}
center=90,144
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