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make flg manager not store confg& side_
in the non-host case the clients might get updates that change the [side] config while the flg dialog is open which might result in invalid pointers, note that flg_manager::default_leader_cfg_ is still there but this is no problm because that is never dereferenced it's only compared to other pointers. we also make a copy of all [multiplayer_side] on the non hosts side for the same reason.
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